renderer: add option to blur IME popups (#8521)

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Ryan 2024-11-23 09:29:29 -05:00 committed by GitHub
parent 00d6261cc0
commit 451d7a41fc
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3 changed files with 24 additions and 1 deletions

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@ -331,6 +331,18 @@ inline static const std::vector<SConfigOptionDescription> CONFIG_OPTIONS = {
.type = CONFIG_OPTION_FLOAT,
.data = SConfigOptionDescription::SFloatData{0.2, 0, 1},
},
SConfigOptionDescription{
.value = "blur:input_methods",
.description = "whether to blur input methods (e.g. fcitx5)",
.type = CONFIG_OPTION_BOOL,
.data = SConfigOptionDescription::SBoolData{false},
},
SConfigOptionDescription{
.value = "blur:input_methods_ignorealpha",
.description = "works like ignorealpha in layer rules. If pixel opacity is below set value, will not blur. [0.0 - 1.0]",
.type = CONFIG_OPTION_FLOAT,
.data = SConfigOptionDescription::SFloatData{0.2, 0, 1},
},
/*
* animations:

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@ -429,6 +429,8 @@ CConfigManager::CConfigManager() {
m_pConfig->addConfigValue("decoration:blur:special", Hyprlang::INT{0});
m_pConfig->addConfigValue("decoration:blur:popups", Hyprlang::INT{0});
m_pConfig->addConfigValue("decoration:blur:popups_ignorealpha", {0.2F});
m_pConfig->addConfigValue("decoration:blur:input_methods", Hyprlang::INT{0});
m_pConfig->addConfigValue("decoration:blur:input_methods_ignorealpha", {0.2F});
m_pConfig->addConfigValue("decoration:active_opacity", {1.F});
m_pConfig->addConfigValue("decoration:inactive_opacity", {1.F});
m_pConfig->addConfigValue("decoration:fullscreen_opacity", {1.F});

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@ -850,12 +850,21 @@ void CHyprRenderer::renderIMEPopup(CInputPopup* pPopup, PHLMONITOR pMonitor, tim
const auto SURF = pPopup->getSurface();
renderdata.blur = false;
renderdata.surface = SURF;
renderdata.decorate = false;
renderdata.w = SURF->current.size.x;
renderdata.h = SURF->current.size.y;
static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled");
static auto PBLURIMES = CConfigValue<Hyprlang::INT>("decoration:blur:input_methods");
static auto PBLURIGNOREA = CConfigValue<Hyprlang::FLOAT>("decoration:blur:input_methods_ignorealpha");
renderdata.blur = *PBLURIMES && *PBLUR;
if (renderdata.blur) {
g_pHyprOpenGL->m_RenderData.discardMode |= DISCARD_ALPHA;
g_pHyprOpenGL->m_RenderData.discardOpacity = *PBLURIGNOREA;
}
SURF->breadthfirst([](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) { renderSurface(s, offset.x, offset.y, data); }, &renderdata);
}