mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2024-11-22 23:22:24 +00:00
c22ea3eb99
This became possible after the usage of wlr_surface_send_frame_done.
206 lines
5.8 KiB
C
206 lines
5.8 KiB
C
#define _POSIX_C_SOURCE 200112L
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#include <assert.h>
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#include <getopt.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <unistd.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/render/allocator.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/util/log.h>
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/* Simple compositor making use of the scene-graph API. Input is unimplemented.
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*
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* New surfaces are stacked on top of the existing ones as they appear. */
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static const int border_width = 3;
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struct server {
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struct wl_display *display;
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struct wlr_backend *backend;
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struct wlr_renderer *renderer;
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struct wlr_allocator *allocator;
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struct wlr_scene *scene;
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uint32_t surface_offset;
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struct wl_listener new_output;
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struct wl_listener new_surface;
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};
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struct surface {
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struct wlr_surface *wlr;
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struct wlr_scene_surface *scene_surface;
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struct wlr_scene_rect *border;
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struct wl_list link;
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struct wl_listener commit;
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struct wl_listener destroy;
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};
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struct output {
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struct wl_list link;
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struct server *server;
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struct wlr_output *wlr;
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struct wlr_scene_output *scene_output;
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struct wl_listener frame;
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};
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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struct output *output = wl_container_of(listener, output, frame);
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if (!wlr_scene_output_commit(output->scene_output)) {
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return;
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}
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_scene_output_send_frame_done(output->scene_output, &now);
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}
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static void server_handle_new_output(struct wl_listener *listener, void *data) {
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struct server *server = wl_container_of(listener, server, new_output);
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struct wlr_output *wlr_output = data;
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wlr_output_init_render(wlr_output, server->allocator, server->renderer);
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struct output *output =
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calloc(1, sizeof(struct output));
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output->wlr = wlr_output;
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output->server = server;
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output->frame.notify = output_handle_frame;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
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if (!wl_list_empty(&wlr_output->modes)) {
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struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
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wlr_output_set_mode(wlr_output, mode);
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wlr_output_commit(wlr_output);
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}
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wlr_output_create_global(wlr_output);
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}
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static void surface_handle_commit(struct wl_listener *listener, void *data) {
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struct surface *surface = wl_container_of(listener, surface, commit);
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wlr_scene_rect_set_size(surface->border,
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surface->wlr->current.width + 2 * border_width,
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surface->wlr->current.height + 2 * border_width);
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}
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static void surface_handle_destroy(struct wl_listener *listener, void *data) {
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struct surface *surface = wl_container_of(listener, surface, destroy);
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wlr_scene_node_destroy(&surface->scene_surface->node);
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wlr_scene_node_destroy(&surface->border->node);
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wl_list_remove(&surface->destroy.link);
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wl_list_remove(&surface->link);
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free(surface);
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}
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static void server_handle_new_surface(struct wl_listener *listener,
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void *data) {
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struct server *server = wl_container_of(listener, server, new_surface);
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struct wlr_surface *wlr_surface = data;
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int pos = server->surface_offset;
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server->surface_offset += 50;
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struct surface *surface = calloc(1, sizeof(struct surface));
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surface->wlr = wlr_surface;
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surface->commit.notify = surface_handle_commit;
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wl_signal_add(&wlr_surface->events.commit, &surface->commit);
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surface->destroy.notify = surface_handle_destroy;
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wl_signal_add(&wlr_surface->events.destroy, &surface->destroy);
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/* Border dimensions will be set in surface.commit handler */
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surface->border = wlr_scene_rect_create(&server->scene->node,
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0, 0, (float[4]){ 0.5f, 0.5f, 0.5f, 1 });
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wlr_scene_node_set_position(&surface->border->node, pos, pos);
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surface->scene_surface =
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wlr_scene_surface_create(&server->scene->node, wlr_surface);
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wlr_scene_node_set_position(&surface->scene_surface->node,
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pos + border_width, pos + border_width);
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}
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int main(int argc, char *argv[]) {
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wlr_log_init(WLR_DEBUG, NULL);
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char *startup_cmd = NULL;
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int c;
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while ((c = getopt(argc, argv, "s:")) != -1) {
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switch (c) {
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case 's':
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startup_cmd = optarg;
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break;
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default:
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printf("usage: %s [-s startup-command]\n", argv[0]);
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return EXIT_FAILURE;
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}
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}
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if (optind < argc) {
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printf("usage: %s [-s startup-command]\n", argv[0]);
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return EXIT_FAILURE;
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}
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struct server server = {0};
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server.surface_offset = 0;
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server.display = wl_display_create();
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server.backend = wlr_backend_autocreate(server.display);
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server.scene = wlr_scene_create();
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server.renderer = wlr_renderer_autocreate(server.backend);
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wlr_renderer_init_wl_display(server.renderer, server.display);
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server.allocator = wlr_allocator_autocreate(server.backend,
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server.renderer);
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struct wlr_compositor *compositor =
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wlr_compositor_create(server.display, server.renderer);
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wlr_xdg_shell_create(server.display);
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server.new_output.notify = server_handle_new_output;
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wl_signal_add(&server.backend->events.new_output, &server.new_output);
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server.new_surface.notify = server_handle_new_surface;
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wl_signal_add(&compositor->events.new_surface, &server.new_surface);
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const char *socket = wl_display_add_socket_auto(server.display);
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if (!socket) {
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wl_display_destroy(server.display);
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return EXIT_FAILURE;
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}
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if (!wlr_backend_start(server.backend)) {
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wl_display_destroy(server.display);
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return EXIT_FAILURE;
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}
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setenv("WAYLAND_DISPLAY", socket, true);
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if (startup_cmd != NULL) {
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if (fork() == 0) {
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execl("/bin/sh", "/bin/sh", "-c", startup_cmd, (void *)NULL);
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}
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}
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wlr_log(WLR_INFO, "Running Wayland compositor on WAYLAND_DISPLAY=%s",
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socket);
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wl_display_run(server.display);
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wl_display_destroy_clients(server.display);
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wl_display_destroy(server.display);
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return EXIT_SUCCESS;
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}
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