wlroots/include/wlr
Tony Crisci f0f190bfa5 implement buffer scale
Keep track of the scale of the buffer set by surface.set_buffer_scale.

Calculate the height and width of the texture from the buffer depending on the
scale when it is attached.

Use buffer damage to determine the damage of the buffer when flushing damage.

Convert surface damage to buffer damage and union to the surface buffer_damage
prior to flushing damage.
2017-08-15 07:36:50 -04:00
..
backend Add backend detection functions 2017-08-13 23:08:33 +02:00
interfaces Refactor out wlr_touch_state 2017-08-14 16:22:31 +02:00
render Refactor away wlr_renderer_state 2017-08-14 08:37:50 -04:00
types Fix style issues 2017-08-14 17:09:56 +02:00
util Fix style issues 2017-08-14 17:09:56 +02:00
backend.h wlr_backend_init -> wlr_backend_start 2017-08-13 10:19:57 -04:00
egl.h Refactor EGL handling 2017-08-10 22:15:37 -04:00
render.h implement buffer scale 2017-08-15 07:36:50 -04:00
xcursor.h Add xcursor sublibrary 2017-08-07 21:13:04 -04:00