wlroots/include/wlr/util/region.h
emersion 4555fc8a54
Fix damage tracking for rotated surfaces
It was broken because the damage extents were rotated about its
own center, not about the center of the surface.

This adds a new wlr_region_rotated_bounds that rotates regions.
This allows us to have only one code path (for both non-rotated
views and rotated views) and optimizes rendering for rotated
views.
2018-03-26 15:31:08 -04:00

37 lines
1019 B
C

#ifndef WLR_UTIL_REGION_H
#define WLR_UTIL_REGION_H
#include <pixman.h>
#include <wayland-server.h>
/**
* Scales a region, ie. multiplies all its coordinates by `scale`.
*
* The resulting coordinates are rounded up or down so that the new region is
* at least as big as the original one.
*/
void wlr_region_scale(pixman_region32_t *dst, pixman_region32_t *src,
float scale);
/**
* Applies a transform to a region inside a box of size `width` x `height`.
*/
void wlr_region_transform(pixman_region32_t *dst, pixman_region32_t *src,
enum wl_output_transform transform, int width, int height);
/**
* Expands the region of `distance`. If `distance` is negative, it shrinks the
* region.
*/
void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src,
int distance);
/*
* Builds the smallest possible region that contains the region rotated about
* the point (ox, oy).
*/
void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src,
float rotation, int ox, int oy);
#endif