wlroots/examples/compositor.h
Tony Crisci effea557bb Implement destroying surfaces
Add a signal for wlr_surface destruction on the wlr_surface that compositors
can listen to to remove the surface from their state.

Implement a listener for this in the example wl_compositor to remove the
surface from its internal list of surfaces.

Destroy the surface in the compositor destroy_surface callback given when the
surface resource was created.

Add a reference to the surface resource to the wlr_surface so a compositor can
find it in its list of resources upon wlr_resource destruction.
2017-08-04 11:53:55 -04:00

26 lines
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C

#ifndef _EXAMPLE_COMPOSITOR_H
#define _EXAMPLE_COMPOSITOR_H
#include <wayland-server.h>
#include <wlr/render.h>
struct wl_compositor_state {
struct wl_global *wl_global;
struct wl_list wl_resources;
struct wlr_renderer *renderer;
struct wl_list surfaces;
struct wl_listener destroy_surface_listener;
};
void wl_compositor_init(struct wl_display *display,
struct wl_compositor_state *state, struct wlr_renderer *renderer);
struct wl_shell_state {
struct wl_global *wl_global;
struct wl_list wl_resources;
};
void wl_shell_init(struct wl_display *display,
struct wl_shell_state *state);
#endif