wlroots/render/gles2
NeKit de91c55ea9 Fix GLES2 renderer to use glGetUniformLocations locations
This is needed as uniform locations are driver implementation-specific.
2018-06-07 18:06:31 +03:00
..
pixel_format.c Make sure we don't use others' prefixes 2018-04-25 23:24:58 +01:00
renderer.c Fix GLES2 renderer to use glGetUniformLocations locations 2018-06-07 18:06:31 +03:00
shaders.c gles2: pre-multiply alpha and fix blending function 2018-05-18 20:34:36 +03:00
texture.c render: remove wlr_renderer_check_import_dmabuf 2018-05-30 17:08:15 +01:00
util.c Reformat all #include directives 2018-02-12 21:29:23 +01:00