wlroots/render/gles2
2023-11-30 20:11:50 -05:00
..
shaders renderer/gles2: Compute texture coordinates based off of vertex positions 2023-05-28 14:53:34 -04:00
meson.build renderer/gles2: Implement render pass interface 2023-05-28 14:53:34 -04:00
pass.c render/gles2: save/restore context when creating/submitting a render pass 2023-11-30 17:47:11 +01:00
pixel_format.c render/gles2: Don't track has_alpha in pixel_format 2023-11-29 13:25:06 +01:00
renderer.c renderer: Drop buffer binding 2023-11-30 20:11:50 -05:00
texture.c render: Implement texture_preferred_read_format 2023-11-30 20:01:12 -05:00