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1f13bc72fe
Perform a primitive garbage collection of buffers that have not been used in the past 10 seconds, an arbitrarily selected number. As garbage collection also makes span buffer allocation happen much more often, logging on allocation activity leads to a lot of log noise so get rid of that while at it. |
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.. | ||
shaders | ||
meson.build | ||
pass.c | ||
pixel_format.c | ||
renderer.c | ||
texture.c | ||
util.c | ||
vulkan.c |