wlroots/render/allocator
Simon Ser bb2946f737 build: make GBM optional
Now that the DRM backend no longer depends on GBM, we can make it
optional. The GLES2 renderer still depends on it because of our EGL
device selection.

This is useful for compositors with their own renderers, and for
compositors using the Vulkan renderer.
2022-05-30 13:30:08 +00:00
..
allocator.c build: make GBM optional 2022-05-30 13:30:08 +00:00
drm_dumb.c buffer: extract interface to separate header 2022-03-03 15:39:05 +01:00
gbm.c buffer: extract interface to separate header 2022-03-03 15:39:05 +01:00
meson.build build: make GBM optional 2022-05-30 13:30:08 +00:00
shm.c buffer: extract interface to separate header 2022-03-03 15:39:05 +01:00