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effea557bb
Add a signal for wlr_surface destruction on the wlr_surface that compositors can listen to to remove the surface from their state. Implement a listener for this in the example wl_compositor to remove the surface from its internal list of surfaces. Destroy the surface in the compositor destroy_surface callback given when the surface resource was created. Add a reference to the surface resource to the wlr_surface so a compositor can find it in its list of resources upon wlr_resource destruction.
26 lines
608 B
C
26 lines
608 B
C
#ifndef _EXAMPLE_COMPOSITOR_H
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#define _EXAMPLE_COMPOSITOR_H
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#include <wayland-server.h>
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#include <wlr/render.h>
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struct wl_compositor_state {
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struct wl_global *wl_global;
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struct wl_list wl_resources;
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struct wlr_renderer *renderer;
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struct wl_list surfaces;
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struct wl_listener destroy_surface_listener;
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};
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void wl_compositor_init(struct wl_display *display,
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struct wl_compositor_state *state, struct wlr_renderer *renderer);
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struct wl_shell_state {
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struct wl_global *wl_global;
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struct wl_list wl_resources;
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};
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void wl_shell_init(struct wl_display *display,
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struct wl_shell_state *state);
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#endif
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