mirror of
https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2024-11-21 22:52:20 +00:00
0bb445eeff
The client examples are useful to try out protocols, however they don't need to live in the wlroots repository. Having both clients and compositors in the same place is confusing. The wlroots API changes often but protocols are set in stone.
213 lines
6.8 KiB
C
213 lines
6.8 KiB
C
#define _POSIX_C_SOURCE 200112L
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <GLES2/gl2.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <wayland-server.h>
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#include <wlr/backend/wayland.h>
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#include <wlr/render/allocator.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/util/log.h>
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#include "xdg-shell-client-protocol.h"
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static struct wl_display *remote_display = NULL;
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static struct wl_compositor *compositor = NULL;
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static struct wl_subcompositor *subcompositor = NULL;
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static struct xdg_wm_base *wm_base = NULL;
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static struct wl_egl_window *egl_window = NULL;
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static struct wlr_egl_surface *egl_surface = NULL;
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static struct wl_surface *main_surface = NULL;
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static struct wl_callback *frame_callback = NULL;
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static struct wlr_scene *scene = NULL;
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static struct wlr_scene_output *scene_output = NULL;
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static struct wl_listener new_surface = {0};
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static struct wl_listener output_frame = {0};
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static EGLDisplay egl_display;
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static EGLConfig egl_config;
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static EGLContext egl_context;
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static int width = 500;
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static int height = 500;
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static void draw_main_surface(void);
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static void frame_handle_done(void *data, struct wl_callback *callback, uint32_t t) {
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wl_callback_destroy(callback);
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frame_callback = NULL;
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draw_main_surface();
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}
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static const struct wl_callback_listener frame_listener = {
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.done = frame_handle_done,
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};
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static void draw_main_surface(void) {
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frame_callback = wl_surface_frame(main_surface);
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wl_callback_add_listener(frame_callback, &frame_listener, NULL);
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eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
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eglSwapInterval(egl_display, 0);
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glViewport(0, 0, width, height);
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glClearColor(1, 0, 0, 1);
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glClear(GL_COLOR_BUFFER_BIT);
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eglSwapBuffers(egl_display, egl_surface);
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wl_display_flush(remote_display);
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}
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static void xdg_surface_handle_configure(void *data,
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struct xdg_surface *xdg_surface, uint32_t serial) {
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xdg_surface_ack_configure(xdg_surface, serial);
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if (frame_callback == NULL) {
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draw_main_surface();
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}
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}
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static const struct xdg_surface_listener xdg_surface_listener = {
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.configure = xdg_surface_handle_configure,
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};
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static void xdg_toplevel_handle_configure(void *data,
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struct xdg_toplevel *xdg_toplevel, int32_t w, int32_t h,
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struct wl_array *states) {
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if (w != 0 && h != 0) {
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width = w;
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height = h;
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}
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}
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static const struct xdg_toplevel_listener xdg_toplevel_listener = {
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.configure = xdg_toplevel_handle_configure,
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};
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static void handle_global(void *data, struct wl_registry *registry,
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uint32_t name, const char *interface, uint32_t version) {
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if (strcmp(interface, wl_compositor_interface.name) == 0) {
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compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 4);
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} else if (strcmp(interface, wl_subcompositor_interface.name) == 0) {
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subcompositor = wl_registry_bind(registry, name, &wl_subcompositor_interface, 1);
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} else if (strcmp(interface, xdg_wm_base_interface.name) == 0) {
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wm_base = wl_registry_bind(registry, name, &xdg_wm_base_interface, 1);
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}
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}
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static void handle_global_remove(void *data, struct wl_registry *registry,
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uint32_t name) {
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// Who cares?
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}
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static const struct wl_registry_listener registry_listener = {
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.global = handle_global,
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.global_remove = handle_global_remove,
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};
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static void output_handle_frame(struct wl_listener *listener, void *data) {
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wlr_scene_output_commit(scene_output, NULL);
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_scene_output_send_frame_done(scene_output, &now);
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}
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static void handle_new_surface(struct wl_listener *listener, void *data) {
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struct wlr_surface *wlr_surface = data;
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wlr_scene_surface_create(&scene->tree, wlr_surface);
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}
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static void init_egl(struct wl_display *display) {
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egl_display = eglGetPlatformDisplay(EGL_PLATFORM_WAYLAND_KHR, display, NULL);
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eglInitialize(egl_display, NULL, NULL);
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EGLint matched = 0;
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const EGLint config_attribs[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_ALPHA_SIZE, 8,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_NONE,
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};
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eglChooseConfig(egl_display, config_attribs, &egl_config, 1, &matched);
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const EGLint context_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE,
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};
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egl_context = eglCreateContext(egl_display, egl_config, EGL_NO_CONTEXT, context_attribs);
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}
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int main(int argc, char *argv[]) {
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wlr_log_init(WLR_DEBUG, NULL);
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remote_display = wl_display_connect(NULL);
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struct wl_registry *registry = wl_display_get_registry(remote_display);
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wl_registry_add_listener(registry, ®istry_listener, NULL);
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wl_display_roundtrip(remote_display);
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init_egl(remote_display);
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struct wl_display *local_display = wl_display_create();
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struct wlr_backend *backend = wlr_wl_backend_create(local_display, remote_display);
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struct wlr_renderer *renderer = wlr_renderer_autocreate(backend);
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wlr_renderer_init_wl_display(renderer, local_display);
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struct wlr_allocator *allocator = wlr_allocator_autocreate(backend, renderer);
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scene = wlr_scene_create();
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struct wlr_compositor *wlr_compositor = wlr_compositor_create(local_display, 5, renderer);
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wlr_xdg_shell_create(local_display, 2);
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new_surface.notify = handle_new_surface;
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wl_signal_add(&wlr_compositor->events.new_surface, &new_surface);
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wlr_backend_start(backend);
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main_surface = wl_compositor_create_surface(compositor);
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struct xdg_surface *xdg_surface = xdg_wm_base_get_xdg_surface(wm_base, main_surface);
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struct xdg_toplevel *xdg_toplevel = xdg_surface_get_toplevel(xdg_surface);
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xdg_surface_add_listener(xdg_surface, &xdg_surface_listener, NULL);
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xdg_toplevel_add_listener(xdg_toplevel, &xdg_toplevel_listener, NULL);
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egl_window = wl_egl_window_create(main_surface, width, height);
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egl_surface = eglCreatePlatformWindowSurface(egl_display,
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egl_config, egl_window, NULL);
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struct wl_surface *child_surface = wl_compositor_create_surface(compositor);
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struct wl_subsurface *subsurface = wl_subcompositor_get_subsurface(subcompositor, child_surface, main_surface);
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wl_subsurface_set_position(subsurface, 20, 20);
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struct wlr_output *output = wlr_wl_output_create_from_surface(backend, child_surface);
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wlr_output_init_render(output, allocator, renderer);
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scene_output = wlr_scene_output_create(scene, output);
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output_frame.notify = output_handle_frame;
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wl_signal_add(&output->events.frame, &output_frame);
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struct wlr_output_state state;
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wlr_output_state_init(&state);
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wlr_output_state_set_enabled(&state, true);
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wlr_output_commit_state(output, &state);
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wlr_output_state_finish(&state);
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wl_surface_commit(main_surface);
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wl_display_flush(remote_display);
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const char *socket = wl_display_add_socket_auto(local_display);
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setenv("WAYLAND_DISPLAY", socket, true);
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wlr_log(WLR_INFO, "Running embedded Wayland compositor on WAYLAND_DISPLAY=%s", socket);
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wl_display_run(local_display);
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return 0;
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}
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