wlroots/render/gles2
Manuel Stoeckl 972a5cdf7a render/gles2: simplify alpha depth check
GL_ALPHA_BITS is the number of bits of the alpha channel of the
currently bound frame buffer's color buffer -- which is precisely
renderer->current_buffer->rbo . Thus, instead of binding the color
buffer and checking its properties, we can query the already bound
frame buffer.

Note that GL_IMPLEMENTATION_COLOR_READ_{FORMAT,TYPE} are also
properties of frame buffer's color buffer.
2022-07-20 20:02:46 -04:00
..
meson.build render: use internal_features to indicate EGL support 2022-06-24 07:20:42 +02:00
pixel_format.c render/gles: add support for some 16-bpc unsigned shm formats 2022-05-07 16:25:38 +00:00
renderer.c render/gles2: simplify alpha depth check 2022-07-20 20:02:46 -04:00
shaders.c Remove support for DMA-BUF flags 2021-11-17 16:12:59 +00:00
texture.c render/texture: drop wlr_texture_is_opaque 2022-06-16 14:43:24 +02:00