wlroots/backend/drm
Kenny Levinsen c1ce983826 backend/drm: Store only a single plane viewport
We store both queued and current buffers to be able to retain both the
framebuffer currently on screen and the one queued to replace it. From a
re-use perspective, we only care about the last committed framebuffer.

The viewport is only stored in order to be re-used together with the
last committed framebuffer, so do away with the queued/current
distinction and store a single viewport updated every time a commit
completes.
2024-10-29 11:18:48 +01:00
..
atomic.c backend/drm: Remove reset from interface 2024-10-29 11:13:13 +01:00
backend.c backend/drm: Remove automatic reset on VT switch 2024-10-28 21:20:30 +01:00
drm.c backend/drm: Store only a single plane viewport 2024-10-29 11:18:48 +01:00
fb.c backend/drm: add drm_fb_copy() 2024-03-04 11:25:33 +01:00
gen_pnpids.sh backend/drm: use libdisplay-info to parse EDID 2023-02-28 14:44:02 +00:00
legacy.c backend/drm: Remove reset from interface 2024-10-29 11:13:13 +01:00
libliftoff.c backend/drm: Remove reset from interface 2024-10-29 11:13:13 +01:00
meson.build add an option to enable/disable libliftoff 2024-06-05 22:33:05 -06:00
monitor.c backend/drm: drop wl_display argument 2024-01-25 15:05:36 +00:00
properties.c backend/drm: add support for explicit sync APIs 2024-08-06 17:37:06 +00:00
renderer.c backend/drm: add explicit sync support to multi-GPU blits 2024-08-26 18:09:27 +02:00
util.c backend/drm: improve doc comment for match_connectors_with_crtcs_() 2024-09-02 17:12:32 +00:00