wlroots/render
2017-08-09 22:56:57 -04:00
..
gles2 Use texture->pixel_format instead of re-scanning 2017-08-09 22:56:57 -04:00
matrix.c Style cleanup 2017-08-09 17:30:22 -04:00
meson.build Rename wlr_surface -> wlr_texture; attach -> upload 2017-08-08 18:25:16 +02:00
wlr_renderer.c Rename wlr_surface -> wlr_texture; attach -> upload 2017-08-08 18:25:16 +02:00
wlr_texture.c Implement partial texture uploads 2017-08-09 22:17:40 -04:00