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c1ce983826
We store both queued and current buffers to be able to retain both the framebuffer currently on screen and the one queued to replace it. From a re-use perspective, we only care about the last committed framebuffer. The viewport is only stored in order to be re-used together with the last committed framebuffer, so do away with the queued/current distinction and store a single viewport updated every time a commit completes. |
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drm.h | ||
fb.h | ||
iface.h | ||
monitor.h | ||
properties.h | ||
renderer.h | ||
util.h |