wlroots/render/dmabuf.c
Simon Ser c74f89d4f8 Avoid using memcpy() to copy structs
We can just use a regular assignment instead. This is more
type-safe since there is no need to provide the struct size.

The remaining memcpy() calls perform array copies or copies from
void pointers (which may be unaligned).
2023-08-03 14:40:28 +00:00

39 lines
826 B
C

#define _POSIX_C_SOURCE 200809L
#include <fcntl.h>
#include <unistd.h>
#include <wlr/render/dmabuf.h>
#include <wlr/util/log.h>
#include "render/dmabuf.h"
void wlr_dmabuf_attributes_finish(struct wlr_dmabuf_attributes *attribs) {
for (int i = 0; i < attribs->n_planes; ++i) {
close(attribs->fd[i]);
attribs->fd[i] = -1;
}
attribs->n_planes = 0;
}
bool wlr_dmabuf_attributes_copy(struct wlr_dmabuf_attributes *dst,
const struct wlr_dmabuf_attributes *src) {
*dst = *src;
int i;
for (i = 0; i < src->n_planes; ++i) {
dst->fd[i] = fcntl(src->fd[i], F_DUPFD_CLOEXEC, 0);
if (dst->fd[i] < 0) {
wlr_log_errno(WLR_ERROR, "fcntl(F_DUPFD_CLOEXEC) failed");
goto error;
}
}
return true;
error:
for (int j = 0; j < i; j++) {
close(dst->fd[j]);
dst->fd[j] = -1;
}
dst->n_planes = 0;
return false;
}