wlroots/rootston/layer_shell.c
emersion 62fd03a7be rootston: refactor rendering
This implements rootston surface iterators to ease rendering, sending
frame/presentation events and accumulating damage.
2019-03-02 09:37:05 -07:00

507 lines
18 KiB
C

#ifndef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 200112L
#endif
#include <assert.h>
#include <errno.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/util/log.h>
#include "rootston/desktop.h"
#include "rootston/layers.h"
#include "rootston/output.h"
#include "rootston/server.h"
static void apply_exclusive(struct wlr_box *usable_area,
uint32_t anchor, int32_t exclusive,
int32_t margin_top, int32_t margin_right,
int32_t margin_bottom, int32_t margin_left) {
if (exclusive <= 0) {
return;
}
struct {
uint32_t anchors;
int *positive_axis;
int *negative_axis;
int margin;
} edges[] = {
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.positive_axis = &usable_area->y,
.negative_axis = &usable_area->height,
.margin = margin_top,
},
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->height,
.margin = margin_bottom,
},
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = &usable_area->x,
.negative_axis = &usable_area->width,
.margin = margin_left,
},
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->width,
.margin = margin_right,
},
};
for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
if ((anchor & edges[i].anchors) == edges[i].anchors) {
if (edges[i].positive_axis) {
*edges[i].positive_axis += exclusive + edges[i].margin;
}
if (edges[i].negative_axis) {
*edges[i].negative_axis -= exclusive + edges[i].margin;
}
}
}
}
static void update_cursors(struct roots_layer_surface *roots_surface,
struct wl_list *seats /* struct roots_seat */) {
struct roots_seat *seat;
wl_list_for_each(seat, seats, link) {
double sx, sy;
struct wlr_surface *surface = desktop_surface_at(
seat->input->server->desktop,
seat->cursor->cursor->x, seat->cursor->cursor->y, &sx, &sy, NULL);
if (surface == roots_surface->layer_surface->surface) {
struct timespec time;
if (clock_gettime(CLOCK_MONOTONIC, &time) == 0) {
roots_cursor_update_position(seat->cursor,
time.tv_sec * 1000 + time.tv_nsec / 1000000);
} else {
wlr_log(WLR_ERROR, "Failed to get time, not updating"
"position. Errno: %s\n", strerror(errno));
}
}
}
}
static void arrange_layer(struct wlr_output *output,
struct wl_list *seats /* struct *roots_seat */,
struct wl_list *list /* struct *roots_layer_surface */,
struct wlr_box *usable_area, bool exclusive) {
struct roots_layer_surface *roots_surface;
struct wlr_box full_area = { 0 };
wlr_output_effective_resolution(output,
&full_area.width, &full_area.height);
wl_list_for_each_reverse(roots_surface, list, link) {
struct wlr_layer_surface_v1 *layer = roots_surface->layer_surface;
struct wlr_layer_surface_v1_state *state = &layer->current;
if (exclusive != (state->exclusive_zone > 0)) {
continue;
}
struct wlr_box bounds;
if (state->exclusive_zone == -1) {
bounds = full_area;
} else {
bounds = *usable_area;
}
struct wlr_box box = {
.width = state->desired_width,
.height = state->desired_height
};
// Horizontal axis
const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
if ((state->anchor & both_horiz) && box.width == 0) {
box.x = bounds.x;
box.width = bounds.width;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
box.x = bounds.x;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
box.x = bounds.x + (bounds.width - box.width);
} else {
box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
}
// Vertical axis
const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
if ((state->anchor & both_vert) && box.height == 0) {
box.y = bounds.y;
box.height = bounds.height;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
box.y = bounds.y;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
box.y = bounds.y + (bounds.height - box.height);
} else {
box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
}
// Margin
if ((state->anchor & both_horiz) == both_horiz) {
box.x += state->margin.left;
box.width -= state->margin.left + state->margin.right;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
box.x += state->margin.left;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
box.x -= state->margin.right;
}
if ((state->anchor & both_vert) == both_vert) {
box.y += state->margin.top;
box.height -= state->margin.top + state->margin.bottom;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
box.y += state->margin.top;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
box.y -= state->margin.bottom;
}
if (box.width < 0 || box.height < 0) {
// TODO: Bubble up a protocol error?
wlr_layer_surface_v1_close(layer);
continue;
}
// Apply
struct wlr_box old_geo = roots_surface->geo;
roots_surface->geo = box;
apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
state->margin.top, state->margin.right,
state->margin.bottom, state->margin.left);
wlr_layer_surface_v1_configure(layer, box.width, box.height);
// Having a cursor newly end up over the moved layer will not
// automatically send a motion event to the surface. The event needs to
// be synthesized.
// Only update layer surfaces which kept their size (and so buffers) the
// same, because those with resized buffers will be handled separately.
if (roots_surface->geo.x != old_geo.x
|| roots_surface->geo.y != old_geo.y) {
update_cursors(roots_surface, seats);
}
}
}
void arrange_layers(struct roots_output *output) {
struct wlr_box usable_area = { 0 };
wlr_output_effective_resolution(output->wlr_output,
&usable_area.width, &usable_area.height);
// Arrange exclusive surfaces from top->bottom
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&usable_area, true);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&usable_area, true);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
&usable_area, true);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
&usable_area, true);
memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box));
struct roots_view *view;
wl_list_for_each(view, &output->desktop->views, link) {
if (view->maximized) {
view_arrange_maximized(view);
}
}
// Arrange non-exlusive surfaces from top->bottom
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&usable_area, false);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&usable_area, false);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
&usable_area, false);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
&usable_area, false);
// Find topmost keyboard interactive layer, if such a layer exists
uint32_t layers_above_shell[] = {
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
ZWLR_LAYER_SHELL_V1_LAYER_TOP,
};
size_t nlayers = sizeof(layers_above_shell) / sizeof(layers_above_shell[0]);
struct roots_layer_surface *layer, *topmost = NULL;
for (size_t i = 0; i < nlayers; ++i) {
wl_list_for_each_reverse(layer,
&output->layers[layers_above_shell[i]], link) {
if (layer->layer_surface->current.keyboard_interactive) {
topmost = layer;
break;
}
}
if (topmost != NULL) {
break;
}
}
struct roots_input *input = output->desktop->server->input;
struct roots_seat *seat;
wl_list_for_each(seat, &input->seats, link) {
roots_seat_set_focus_layer(seat,
topmost ? topmost->layer_surface : NULL);
}
}
static void handle_output_destroy(struct wl_listener *listener, void *data) {
struct roots_layer_surface *layer =
wl_container_of(listener, layer, output_destroy);
layer->layer_surface->output = NULL;
wl_list_remove(&layer->output_destroy.link);
wlr_layer_surface_v1_close(layer->layer_surface);
}
static void handle_surface_commit(struct wl_listener *listener, void *data) {
struct roots_layer_surface *layer =
wl_container_of(listener, layer, surface_commit);
struct wlr_layer_surface_v1 *layer_surface = layer->layer_surface;
struct wlr_output *wlr_output = layer_surface->output;
if (wlr_output != NULL) {
struct roots_output *output = wlr_output->data;
struct wlr_box old_geo = layer->geo;
arrange_layers(output);
// Cursor changes which happen as a consequence of resizing a layer
// surface are applied in arrange_layers. Because the resize happens
// before the underlying surface changes, it will only receive a cursor
// update if the new cursor position crosses the *old* sized surface in
// the *new* layer surface.
// Another cursor move event is needed when the surface actually
// changes.
struct wlr_surface *surface = layer_surface->surface;
if (surface->previous.width != surface->current.width ||
surface->previous.height != surface->current.height) {
update_cursors(layer, &output->desktop->server->input->seats);
}
if (memcmp(&old_geo, &layer->geo, sizeof(struct wlr_box)) != 0) {
output_damage_whole_local_surface(output, layer_surface->surface,
old_geo.x, old_geo.y);
output_damage_whole_local_surface(output, layer_surface->surface,
layer->geo.x, layer->geo.y);
} else {
output_damage_from_local_surface(output, layer_surface->surface,
layer->geo.x, layer->geo.y);
}
}
}
static void unmap(struct wlr_layer_surface_v1 *layer_surface) {
struct roots_layer_surface *layer = layer_surface->data;
struct wlr_output *wlr_output = layer_surface->output;
if (wlr_output != NULL) {
struct roots_output *output = wlr_output->data;
output_damage_whole_local_surface(output, layer_surface->surface,
layer->geo.x, layer->geo.y);
}
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct roots_layer_surface *layer = wl_container_of(
listener, layer, destroy);
if (layer->layer_surface->mapped) {
unmap(layer->layer_surface);
}
wl_list_remove(&layer->link);
wl_list_remove(&layer->destroy.link);
wl_list_remove(&layer->map.link);
wl_list_remove(&layer->unmap.link);
wl_list_remove(&layer->surface_commit.link);
if (layer->layer_surface->output) {
wl_list_remove(&layer->output_destroy.link);
arrange_layers((struct roots_output *)layer->layer_surface->output->data);
}
free(layer);
}
static void handle_map(struct wl_listener *listener, void *data) {
struct wlr_layer_surface_v1 *layer_surface = data;
struct roots_layer_surface *layer = layer_surface->data;
struct wlr_output *wlr_output = layer_surface->output;
struct roots_output *output = wlr_output->data;
output_damage_whole_local_surface(output, layer_surface->surface,
layer->geo.x, layer->geo.y);
wlr_surface_send_enter(layer_surface->surface, wlr_output);
}
static void handle_unmap(struct wl_listener *listener, void *data) {
struct roots_layer_surface *layer = wl_container_of(
listener, layer, unmap);
struct wlr_output *wlr_output = layer->layer_surface->output;
struct roots_output *output = wlr_output->data;
unmap(layer->layer_surface);
input_update_cursor_focus(output->desktop->server->input);
}
static void popup_handle_map(struct wl_listener *listener, void *data) {
struct roots_layer_popup *popup = wl_container_of(listener, popup, map);
struct roots_layer_surface *layer = popup->parent;
struct wlr_output *wlr_output = layer->layer_surface->output;
struct roots_output *output = wlr_output->data;
int ox = popup->wlr_popup->geometry.x + layer->geo.x;
int oy = popup->wlr_popup->geometry.y + layer->geo.y;
output_damage_whole_local_surface(output, popup->wlr_popup->base->surface,
ox, oy);
input_update_cursor_focus(output->desktop->server->input);
}
static void popup_handle_unmap(struct wl_listener *listener, void *data) {
struct roots_layer_popup *popup = wl_container_of(listener, popup, unmap);
struct roots_layer_surface *layer = popup->parent;
struct wlr_output *wlr_output = layer->layer_surface->output;
struct roots_output *output = wlr_output->data;
int ox = popup->wlr_popup->geometry.x + layer->geo.x;
int oy = popup->wlr_popup->geometry.y + layer->geo.y;
output_damage_whole_local_surface(output, popup->wlr_popup->base->surface,
ox, oy);
}
static void popup_handle_commit(struct wl_listener *listener, void *data) {
struct roots_layer_popup *popup = wl_container_of(listener, popup, commit);
struct roots_layer_surface *layer = popup->parent;
struct wlr_output *wlr_output = layer->layer_surface->output;
struct roots_output *output = wlr_output->data;
int ox = popup->wlr_popup->geometry.x + layer->geo.x;
int oy = popup->wlr_popup->geometry.y + layer->geo.y;
output_damage_from_local_surface(output, popup->wlr_popup->base->surface,
ox, oy);
}
static void popup_handle_destroy(struct wl_listener *listener, void *data) {
struct roots_layer_popup *popup =
wl_container_of(listener, popup, destroy);
wl_list_remove(&popup->map.link);
wl_list_remove(&popup->unmap.link);
wl_list_remove(&popup->destroy.link);
wl_list_remove(&popup->commit.link);
free(popup);
}
static struct roots_layer_popup *popup_create(struct roots_layer_surface *parent,
struct wlr_xdg_popup *wlr_popup) {
struct roots_layer_popup *popup =
calloc(1, sizeof(struct roots_layer_popup));
if (popup == NULL) {
return NULL;
}
popup->wlr_popup = wlr_popup;
popup->parent = parent;
popup->map.notify = popup_handle_map;
wl_signal_add(&wlr_popup->base->events.map, &popup->map);
popup->unmap.notify = popup_handle_unmap;
wl_signal_add(&wlr_popup->base->events.unmap, &popup->unmap);
popup->destroy.notify = popup_handle_destroy;
wl_signal_add(&wlr_popup->base->events.destroy, &popup->destroy);
popup->commit.notify = popup_handle_commit;
wl_signal_add(&wlr_popup->base->surface->events.commit, &popup->commit);
/* TODO: popups can have popups, see xdg_shell::popup_create */
return popup;
}
static void handle_new_popup(struct wl_listener *listener, void *data) {
struct roots_layer_surface *roots_layer_surface =
wl_container_of(listener, roots_layer_surface, new_popup);
struct wlr_xdg_popup *wlr_popup = data;
popup_create(roots_layer_surface, wlr_popup);
}
void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
struct wlr_layer_surface_v1 *layer_surface = data;
struct roots_desktop *desktop =
wl_container_of(listener, desktop, layer_shell_surface);
wlr_log(WLR_DEBUG, "new layer surface: namespace %s layer %d anchor %d "
"size %dx%d margin %d,%d,%d,%d",
layer_surface->namespace, layer_surface->layer, layer_surface->layer,
layer_surface->client_pending.desired_width,
layer_surface->client_pending.desired_height,
layer_surface->client_pending.margin.top,
layer_surface->client_pending.margin.right,
layer_surface->client_pending.margin.bottom,
layer_surface->client_pending.margin.left);
if (!layer_surface->output) {
struct roots_input *input = desktop->server->input;
struct roots_seat *seat = input_last_active_seat(input);
assert(seat); // Technically speaking we should handle this case
struct wlr_output *output =
wlr_output_layout_output_at(desktop->layout,
seat->cursor->cursor->x,
seat->cursor->cursor->y);
if (!output) {
wlr_log(WLR_ERROR, "Couldn't find output at (%.0f,%.0f)",
seat->cursor->cursor->x,
seat->cursor->cursor->y);
output = wlr_output_layout_get_center_output(desktop->layout);
}
if (output) {
layer_surface->output = output;
} else {
wlr_layer_surface_v1_close(layer_surface);
return;
}
}
struct roots_layer_surface *roots_surface =
calloc(1, sizeof(struct roots_layer_surface));
if (!roots_surface) {
return;
}
roots_surface->surface_commit.notify = handle_surface_commit;
wl_signal_add(&layer_surface->surface->events.commit,
&roots_surface->surface_commit);
roots_surface->output_destroy.notify = handle_output_destroy;
wl_signal_add(&layer_surface->output->events.destroy,
&roots_surface->output_destroy);
roots_surface->destroy.notify = handle_destroy;
wl_signal_add(&layer_surface->events.destroy, &roots_surface->destroy);
roots_surface->map.notify = handle_map;
wl_signal_add(&layer_surface->events.map, &roots_surface->map);
roots_surface->unmap.notify = handle_unmap;
wl_signal_add(&layer_surface->events.unmap, &roots_surface->unmap);
roots_surface->new_popup.notify = handle_new_popup;
wl_signal_add(&layer_surface->events.new_popup, &roots_surface->new_popup);
// TODO: Listen for subsurfaces
roots_surface->layer_surface = layer_surface;
layer_surface->data = roots_surface;
struct roots_output *output = layer_surface->output->data;
wl_list_insert(&output->layers[layer_surface->layer], &roots_surface->link);
// Temporarily set the layer's current state to client_pending
// So that we can easily arrange it
struct wlr_layer_surface_v1_state old_state = layer_surface->current;
layer_surface->current = layer_surface->client_pending;
arrange_layers(output);
layer_surface->current = old_state;
}