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e34cc23549
We were relying on the fact that we wouldn't paint anything on top of the black background in the region of a black rect. However when fractional scaling is used the repaint region might get expanded to nearby pixels by scale_output_damage(). As a result the neighbour scene nodes might leak into the skipped black rect's region. Avoid this by using this optimization for bottom-most black rects only when fractional scaling is used. References: https://github.com/swaywm/sway/issues/8233 |
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drag_icon.c | ||
layer_shell_v1.c | ||
output_layout.c | ||
subsurface_tree.c | ||
surface.c | ||
wlr_scene.c | ||
xdg_shell.c |