wlroots/include/wlr/backend/noop.h
Ryan Dwyer 9b4be5a595 Introduce noop backend
The noop backend is similar to headless, but it doesn't contain a
renderer. It can be used as a place to stash views for when there's no
physical outputs connected.
2019-01-17 20:13:55 +10:00

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C

/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_BACKEND_NOOP_H
#define WLR_BACKEND_NOOP_H
#include <wlr/backend.h>
#include <wlr/types/wlr_output.h>
/**
* Creates a noop backend. Noop backends do not have a framebuffer and are not
* capable of rendering anything. They are useful for when there's no real
* outputs connected; you can stash your views on a noop output until an output
* is connected.
*/
struct wlr_backend *wlr_noop_backend_create(struct wl_display *display);
/**
* Create a new noop output.
*/
struct wlr_output *wlr_noop_add_output(struct wlr_backend *backend);
bool wlr_backend_is_noop(struct wlr_backend *backend);
bool wlr_output_is_noop(struct wlr_output *output);
#endif