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24cf70ae96
Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987
26 lines
820 B
C
26 lines
820 B
C
#ifndef WLR_BACKEND_DRM_H
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#define WLR_BACKEND_DRM_H
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#include <wayland-server.h>
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/types/wlr_output.h>
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/**
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* Creates a DRM backend using the specified GPU file descriptor (typically from
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* a device node in /dev/dri).
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*
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* To slave this to another DRM backend, pass it as the parent (which _must_ be
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* a DRM backend, other kinds of backends raise SIGABRT).
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*/
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struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
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struct wlr_session *session, int gpu_fd, struct wlr_backend *parent,
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wlr_renderer_create_func_t create_renderer_func);
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bool wlr_backend_is_drm(struct wlr_backend *backend);
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bool wlr_output_is_drm(struct wlr_output *output);
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struct wlr_session *wlr_drm_backend_get_session(struct wlr_backend *backend);
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#endif
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