wlroots/include/wlr/backend/x11.h
Ilia Bozhinov 24cf70ae96 backends: implement custom EGL and renderer initialization
Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.

Fixes #987
2018-05-25 14:56:52 +03:00

19 lines
597 B
C

#ifndef WLR_BACKEND_X11_H
#define WLR_BACKEND_X11_H
#include <stdbool.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_output.h>
struct wlr_backend *wlr_x11_backend_create(struct wl_display *display,
const char *x11_display, wlr_renderer_create_func_t create_renderer_func);
struct wlr_output *wlr_x11_output_create(struct wlr_backend *backend);
bool wlr_backend_is_x11(struct wlr_backend *backend);
bool wlr_input_device_is_x11(struct wlr_input_device *device);
bool wlr_output_is_x11(struct wlr_output *output);
#endif