wlroots/include/backend/drm
Kenny Levinsen c1ce983826 backend/drm: Store only a single plane viewport
We store both queued and current buffers to be able to retain both the
framebuffer currently on screen and the one queued to replace it. From a
re-use perspective, we only care about the last committed framebuffer.

The viewport is only stored in order to be re-used together with the
last committed framebuffer, so do away with the queued/current
distinction and store a single viewport updated every time a commit
completes.
2024-10-29 11:18:48 +01:00
..
drm.h backend/drm: Store only a single plane viewport 2024-10-29 11:18:48 +01:00
fb.h backend/drm: add drm_fb_copy() 2024-03-04 11:25:33 +01:00
iface.h backend/drm: Remove reset from interface 2024-10-29 11:13:13 +01:00
monitor.h backend/drm: drop wl_display argument 2024-01-25 15:05:36 +00:00
properties.h backend/drm: add support for explicit sync APIs 2024-08-06 17:37:06 +00:00
renderer.h backend/drm: add explicit sync support to multi-GPU blits 2024-08-26 18:09:27 +02:00
util.h backend/drm: drop SKIP in match_connectors_with_crtcs() 2024-08-21 22:25:19 +02:00