wlroots/render/meson.build
Simon Ser c20468cfa2 render: use internal_features to indicate EGL support
Instead of checking whether the wlr_egl dependencies are available
in the GLES2 code, introduce internal_features['egl'] and check
that field.

When updating the EGL dependency list, we no longer need to update
the GLES2 logic.
2022-06-24 07:20:42 +02:00

35 lines
783 B
Meson

renderers = get_option('renderers')
if 'auto' in renderers and get_option('auto_features').enabled()
renderers = ['gles2', 'vulkan']
elif 'auto' in renderers and get_option('auto_features').disabled()
renderers = []
endif
wlr_files += files(
'dmabuf.c',
'drm_format_set.c',
'pixel_format.c',
'swapchain.c',
'wlr_renderer.c',
'wlr_texture.c',
)
if 'gles2' in renderers or 'auto' in renderers
egl = dependency('egl', required: 'gles2' in renderers)
gbm = dependency('gbm', required: 'gles2' in renderers)
if egl.found() and gbm.found()
wlr_deps += [egl, gbm]
wlr_files += files('egl.c')
internal_features += { 'egl': true }
endif
subdir('gles2')
endif
if 'vulkan' in renderers or 'auto' in renderers
subdir('vulkan')
endif
subdir('pixman')
subdir('allocator')