Commit Graph

105 Commits

Author SHA1 Message Date
Simon Ser
6977f3a843 output: check buffer in wlr_output_test
Check that buffer can be scanned out in wlr_output_test instead of
wlr_output_attach_buffer. This allows the backend to have access to the
whole pending state when performing the check.

This brings the wlr_output API more in line with the KMS API.

This removes the need for wlr_output_attach_buffer to return a value,
and for wlr_output_impl.attach_buffer.
2020-04-08 16:31:21 +02:00
Simon Ser
e041158988 output: introduce wlr_output_test 2020-04-08 16:31:21 +02:00
Simon Ser
6595db6409 buffer: add a release event
Consumers call wlr_buffer_lock. Once all consumers are done with the
buffer, only the producer should have a reference to the buffer. In this
case, we can release the buffer (and let the producer re-use it).
2020-04-02 15:03:43 +02:00
Simon Ser
348f52b5fc output: remove wlr_output_impl.schedule_frame
This function allowed backends to provide a custom function for frame
scheduling. Before resuming the rendering loop, the DRM and Wayland
backends would wait for vsync.

There isn't a clear benefit of doing this. The only upside is that we
get more stable timings: the delay between two repaints doesn't change too
much and is close to a mutliple of the refresh rate.

However this introduces latency, especially when a client misses a
frame. For instance a fullscreen game missing vblank will need to wait
more than a whole frame before being able to display new content. This
worst case scenario happens as follows:

- Client is still rendering its frame and cannot submit it in time
- Deadline is reached
- Compositor decides to stop the rendering loop since nothing changed on
  screen
- Client finally manages to render its frame, submits it
- Compositor calls wlr_output_schedule_frame
- DRM backend waits for next vblank
- The wlr_output frame event is fired, compositor draws new content on screen
- On the second next vblank, the new content reaches the screen

With this patch, the wlr_output frame event is fired immediately when
the client submits its late frame.

This change also makes it easier to support variable refresh rate, since
VRR is all about being able to present too-late frames earlier.

References: https://github.com/swaywm/wlroots/issues/1925
2020-03-04 03:22:19 +01:00
Simon Ser
e6fd880686 backend/wayland: listen to wl_buffer.release events
Previously, we just assumed submitting a new frame would make the
compositor release the current one. This isn't always the case, for
instance Sway retains old buffers when a transaction is pending. This
resulted in synchronization issues with clients writing in
front-buffers.

Fix this by un-referencing a wlr_buffer when the parent compositor sends
wl_buffer.release.

Tested by running a fullscreen mpv instance in Sway with the Wayland
backend.
2020-01-09 07:41:50 -07:00
Simon Ser
5bbb44482b backend/wayland: fix frame callback not registered
This got removed in [1]. I probably messed up the rebase.

[1]: https://github.com/swaywm/wlroots/pull/1797/files#diff-3065f86e6de87d143d4a7673a8ee3a2d

Fixes: 5d1ba0f446 ("output: re-introduce atomic mode, enabled, scale and transform")
2020-01-02 12:44:28 -07:00
Simon Ser
5d1ba0f446 output: re-introduce atomic mode, enabled, scale and transform
This reverts commit 01f903874b and re-applies
commit ee5f98ad49.

Updates: https://github.com/swaywm/wlroots/issues/1640 (Atomic output updates issue)
See also: https://github.com/swaywm/wlroots/pull/1762 (Atomic output updates original PR)
See also: https://github.com/swaywm/wlroots/issues/1780 (Issue caused by atomic output updates)
See also: https://github.com/swaywm/sway/issues/4419 (Issue caused by atomic output updates)
See also: https://github.com/swaywm/wlroots/pull/1781 (Revert PR)
2019-12-30 11:21:11 -07:00
Simon Ser
4da4a15d6b output: add description
wlr_output.description is a string containing a human-readable string
identifying the output. Compositors can customise it via
wlr_output_set_description, for instance to make the name more
user-friendly.

References: https://github.com/swaywm/wlroots/issues/1623
2019-12-29 12:35:22 -05:00
Simon Ser
e959b882d5 backend/wayland: add support for presentation-time 2019-11-21 11:32:30 -05:00
Simon Ser
cde544de81 backend/wayland: expose remote objects
Expose the remote wl_display, wl_surface and wl_seat used by the Wayland
backend.

This allows compositors to customize the Wayland backend and to have
more freedom. For instance a compositor might want to handle clipboard
and drag-and-drop from the remote Wayland compositor. Another compositor
might want to setup pointer constraints.
2019-11-13 10:15:28 -05:00
Simon Ser
5bddb5a909 backend/wayland: add support for direct scan-out
Closes: https://github.com/swaywm/wlroots/issues/1830
2019-10-16 09:40:26 -04:00
Antonin Décimo
e7f1aa30dd backend/wayland: check if zxdg_toplevel_decoration_v1 is not NULL 2019-08-12 09:37:21 +09:00
Rouven Czerwinski
01f903874b Revert "output: atomic mode"
This reverts commit ee5f98ad49.

This intoduced problems where outputs could not be turned off because
they had flips pending.
2019-08-07 16:22:11 +09:00
Simon Ser
ee5f98ad49 output: atomic mode, enabled, scale and transform
This commit makes more output properties (mode, enabled, scale and transform)
atomic. This means that they are double-buffered and only applied on commit.

Compositors now need to call wlr_output_commit after setting any of those
properties.

Internally, backends still apply properties sequentially. The behaviour should
be exactly the same as before. Future commits will update some backends to take
advantage of the atomic interface. Some backends are non-atomic by design, e.g.
the X11 backend or the legacy DRM backend.

Updates: https://github.com/swaywm/wlroots/issues/1640
2019-08-02 10:01:29 -04:00
Simon Ser
ce3f4c3fe1 output: remove wlr_output_impl.transform
The backend doesn't need to handle transform changes, since everything is done
in software. In fact, all of the implementations were all identical and just
set the transform.

We could add support for hardware transforms, but:

- This would require a different field (something like hardware_transform)
- Not all combinations are possible because there often are hardware
  limitations
- The Wayland protocol isn't ready for this (in particular xdg-output, see [1])

This belongs to a different patch series anyway.

[1]: https://patchwork.freedesktop.org/series/52324/
2019-06-16 10:51:49 -04:00
Simon Ser
292d20e4c1 backend/wayland: use xdg-decoration-unstable-v1
This allows the toplevel to have proper decorations on compositors that support
xdg-decoration-unstable-v1.
2019-05-06 10:34:41 -06:00
Simon Ser
9a0f8a194c output: refactor backend API
This updates the backend part of the output API. This is mostly renaming:
make_current becomes attach_render and swap_buffers becomes commit.

This also fixes the RDP backend to support NULL damage.
2019-04-23 14:34:30 -06:00
Jan Beich
b6d0de177a backend: unbreak on 32-bit architectures
backend/headless/output.c:132:3: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
                ++backend->last_output_num);
                ^~~~~~~~~~~~~~~~~~~~~~~~~~
backend/noop/output.c:72:3: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
                ++backend->last_output_num);
                ^~~~~~~~~~~~~~~~~~~~~~~~~~
backend/wayland/output.c:294:3: error: format specifies type 'unsigned long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
                ++backend->last_output_num);
                ^~~~~~~~~~~~~~~~~~~~~~~~~~
backend/x11/output.c:150:3: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
                ++x11->last_output_num);
                ^~~~~~~~~~~~~~~~~~~~~~
2019-04-08 14:03:15 -06:00
Brian Ashworth
67523fb228 backend/wayland: improve output number handling
This improves the way the output numbers are handled for the wayland
backend. Instead of using the number of active outputs plus one, the
last used number is stored and new outputs will increment it. This
fixes the situation where you start with one output, create a second,
close the first, and create a third. Without this, both outputs will be
`WL-2`, which causes an issue since the identifier will also be
identical. With this, the last output is `WL-3` and the outputs can be
distinguished.
2019-03-15 09:43:40 +02:00
Jente Hidskes
85d84a1a04
backend/x11 & backend/wayland: make set_title NULL-safe
Set the default "wlroots - " title when the title argument to the
set_title functions is NULL. Otherwise, for at least the Wayland
backend, we'd crash because xdg_toplevel_set_title doesn't handle a NULL
pointer.
2019-01-24 15:18:28 +01:00
Brian Ashworth
88ee102992 backend/wayland: fix resizing
Before resizing the egl window, the buffers must be swapped
2019-01-22 21:19:34 +01:00
Drew DeVault
d3d1437bc4 Add wlr_wl_output_set_title 2019-01-10 21:53:32 -05:00
Drew DeVault
97af2464b7 Update Wayland backend to xdg-shell stable 2019-01-10 09:17:14 -05:00
Timidger
9af0c5338f
Standardize the wlr_box input paramaters
Fixes #1094
2018-12-21 13:56:10 -05:00
Scott Anderson
aaff4b8c00 backend/wayland: Make header order consistent 2018-11-11 22:29:35 +13:00
emersion
68362b37a8
backend/drm: fix frame scheduling on secondary GPUs
There was a missing copy_drm_surface_mgpu call in drm_connector_schedule_frame
so we asked for a pageflip with an unknown BO, resulting in ENOENT.

Additionally, this commit makes schedule_frame return a bool indicating
failures. This allows schedule_frame_handle_idle_timer to only set
frame_pending to true if a frame has been successfully scheduled. Thus, if a
pageflip fails, rendering won't be blocked forever anymore.

In case a pageflip is already pending, true is returned because a frame has
already been scheduled and will be sent sometime soon.
2018-10-29 20:38:57 +01:00
emersion
ba91422747 output: don't trigger a frame immediately in schedule_frame
This desynchronizes our rendering loop with the vblank cycle.

In case a compositor doesn't swap buffers but schedules a frame,
emitting a frame event immediately enters a busy-loop.

Instead, ask the backend to send a frame when appropriate. On
Wayland we can just register a frame callback on our surface. On
DRM we can do a no-op pageflip.

Fixes #617
Fixes swaywm/sway#2748
2018-10-05 16:18:37 +02:00
emersion
eac7c2ad2f output: add presentation refresh prediction 2018-10-04 22:00:24 +02:00
emersion
26b9d6dbb1 output: send present event from all backends 2018-10-04 21:56:38 +02:00
emersion
e98cb7c5ab backend/wayland: add assertions 2018-09-18 11:06:01 +02:00
emersion
7cbef15206
util: add wlr_ prefix to log symbols 2018-07-09 22:49:54 +01:00
Dominique Martinet
1940c6bbd9 wayland backend: fix width/height == 0 check
We cannot handle just one of the two being NULL later down the road
(e.g. divide by zero in matrix projection code),
just ignore any such configure request.

Found through static analysis
2018-06-30 11:38:21 +09:00
emersion
198ad27bd5
backend/wayland: print output name in window title 2018-05-15 00:16:18 +01:00
emersion
13098a18ea
Fix hardware cursors scale & transform 2018-05-09 19:58:18 +01:00
emersion
225d182765
output: always use hardware cursors if available
This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.

With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.
2018-05-01 21:38:04 +01:00
emersion
ddac792b61
backend/wayland: only set one pointer listener 2018-04-29 14:30:13 +01:00
emersion
9f8a7c8fc4
backend/wayland: create one virtual pointer per output 2018-04-29 14:30:13 +01:00
emersion
625a7a48dc
Don't use the wlr_ prefix for static functions 2018-04-25 23:51:00 +01:00
emersion
71ca45e2c0
Make sure we don't use others' prefixes 2018-04-25 23:24:58 +01:00
emersion
b0d99f5c67
Remove wlr_ prefix from local symbols 2018-04-25 23:00:46 +01:00
emersion
eaed6bd03b
render/egl: add wlr_egl_destroy_surface 2018-04-24 23:44:43 +01:00
emersion
c63d94483b
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions

Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
This allows raw GL calls outside wlr_renderer to be removed.
2018-03-21 07:37:09 +01:00
Drew DeVault
1d9be89e2d
Revert "ELF Visibility" 2018-02-19 18:01:27 -05:00
Scott Anderson
86269052eb Explicitly export EFL symbols 2018-02-19 14:26:40 +13:00
emersion
c2e1474010
Reformat all #include directives 2018-02-12 21:29:23 +01:00
emersion
36ead80cd1
Make wlr_signal_emit_safe private 2018-02-12 19:52:47 +01:00
emersion
10ecf871f2
Remove wlr_backend.events.{output_remove,device_remove} 2018-02-12 10:36:43 +01:00
emersion
5e58d46cc1
Add wlr_signal_emit_safe 2018-02-12 09:12:31 +01:00
emersion
bf6d245400
Swap buffers with damage 2018-02-09 22:54:14 +01:00