Commit Graph

2313 Commits

Author SHA1 Message Date
Alexander Orzechowski
ea3c6fde3a wlr_scene: Add opaque region blend mode optimization
If we are only rendering within a region of the surface that is
advertised as opaque, we can choose no blending
2023-06-27 14:02:25 +00:00
Kirill Primak
71b57b8d27 fullscreen-shell: set surface role 2023-06-23 22:09:54 +03:00
Simon Ser
be05097968 output: add wlr_output_state_init()
This changes the semantics of wlr_output_state. Instead of having
fields with uninitialized memory when missing from the committed
bitflag, all fields are always initialized (and maybe NULL/empty),
just like we do in wlr_surface_state. This reduces the chances of
footguns when reading a field, and removes the need to check for
the committed bitfield everywhere.

A new wlr_output_state_init() function takes care of initializing
the Pixman region.
2023-06-23 18:07:26 +00:00
Simon Ser
8a5b5e6f28 compositor: listen to role_resource destroy signal
Call wlr_surface_destroy_role_object() when the role_resource is
destroyed.
2023-06-23 14:33:26 +02:00
Simon Ser
89cb484220 compositor: replace role_data with role_resource
This increases type safety, makes it more obvious that role_data
must represent the role object, and will allow for automatic
cleanup when the resource is destroyed.
2023-06-23 14:23:27 +02:00
Simon Ser
00f1870d35 input-method-v2: add popup_surface_from_resource()
This checks the resource type before casting its user data pointer.
2023-06-23 14:14:36 +02:00
Kirill Primak
fc9b58e84d compositor: don't call role unmap hook without an object 2023-06-23 11:54:05 +00:00
Kirill Primak
0f67580aab compositor: introduce wlr_surface_set_role_object() 2023-06-23 11:54:05 +00:00
Kirill Primak
0040c78c0b compositor: fix wlr_surface_set_role() error messages 2023-06-23 11:54:05 +00:00
Simon Ser
d59749aa44 cursor: add support for animated XCursor 2023-06-22 14:55:32 +02:00
Simon Ser
6dd8b092e9 output/swapchain: fix error return value types
This function returns a bool, not a pointer.
2023-06-22 13:55:45 +02:00
Alexander Orzechowski
b5eaa47049 scene: Use wlr_output_state_copy for direct scanout path 2023-06-22 11:56:30 +02:00
Alexander Orzechowski
4b7c526578 output: Introduce wlr_output_state_copy() 2023-06-22 11:56:20 +02:00
Simon Ser
1e68e1f661 seat: fix keyboard/pointer/touch resource destroy
We need to always unlink the resource, even if it's already inert.
seat_client_destroy_*() may be called multiple times on the same
resource.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3638
2023-06-20 20:14:49 +00:00
Simon Ser
c4d4409deb output: stop using wlr_output.back_buffer in output_ensure_buffer()
This allows us to use the new render pass API, and drops some
implicit state usage.
2023-06-20 16:33:41 +00:00
Simon Ser
b625a13156 output: attach buffer to state in output_ensure_buffer() 2023-06-20 16:33:41 +00:00
Alexander Orzechowski
2ac31fc630 wlr_scene: Introduce wlr_scene_buffer_set_filter_mode 2023-06-20 09:04:35 +00:00
Alexander Orzechowski
64c0272f81 output_state: Gamma lut should be freed only if committed
We consider state that is not committed to be uninitialized.
2023-06-19 00:19:50 -04:00
Simon Ser
220402b717 cursor: add wlr_cursor_unset_image()
It's pretty awkward to call wlr_cursor_set_image() with 6 zeroes.
Hide that awkwardness in wlroots.
2023-06-15 18:40:33 +02:00
Simon Ser
da04b066ea cursor: add wlr_cursor_set_xcursor()
This keeps track of the last set XCursor. If it hasn't changed,
skip the texture upload.

In the future, support for animated XCursors can be added.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3436
2023-06-15 18:28:43 +02:00
Alexander Orzechowski
58a2f8bd5c wlr_scene: Clear damage ring on transform change 2023-06-15 14:57:51 +00:00
Alexander Orzechowski
61667404ce wlr_scene: Clear damage ring on scale change
If we were trying to change the scale in wlr_scene_output_build_state,
we would be using incorrect damage
2023-06-15 14:57:51 +00:00
Alexander Orzechowski
96b95bf775 wlr_scene: Reset damage ring bounds every frame
This fixes damage issues when a output state attempts to change
the transformed size in some way
2023-06-15 14:57:51 +00:00
Alexander Orzechowski
4391845910 wlr_damage_ring_set_bounds: Ignore duplicate size requests 2023-06-15 14:57:51 +00:00
Alexander Orzechowski
3896b6b107 wlr_scene: Fix transforms with non 1 scale
wlr_region_transform / wlr_box_transform want unscaled coordinates here
2023-06-15 14:57:51 +00:00
Kirill Primak
753f3cc4fa compositor: add wlr_surface_role.no_object
This commit allows to make a role as not represented by an object,
which fixes calling role commit handlers for roles like cursor
surfaces.

Fixes: 099b9de752
2023-06-14 14:06:28 +00:00
Simon Ser
670915eeea output: add wlr_output_state_set_layers() 2023-06-13 12:02:49 +00:00
Alexander Orzechowski
0925a500d1 wlr_scene: Don't use direct scanout if trying to commit a new render_format
Found by inspection.
2023-06-12 20:30:09 -04:00
Alexander Orzechowski
a09bb1314d wlr_output_state: Consider gamma_lut uninitialized if not committed 2023-06-12 18:24:00 +00:00
Alexander Orzechowski
b80e67d6e6 wlr_output_state: Consider buffer uninitialized if not committed 2023-06-12 18:24:00 +00:00
Simon Ser
6e8fb5509f cursor: only reset the cursor when the surface changes
If the set_cursor request is used with the same surface, don't call
cursor_output_cursor_reset_image(). That function sends
wl_surface.leave and can cause an infinite feedback loop with some
clients (submitting a LoDPI cursor when the surface leaves an HiDPI
output).

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3669
2023-06-12 12:42:31 +00:00
Alexander Orzechowski
05dd08afe5 scene: introduce wlr_scene_output_build_state() 2023-06-12 14:13:09 +02:00
Alexander Orzechowski
7e67b8152b scene: Don't rely on output current state during rendering
In the next commit, state such as scale, transform, width/height that
we gather from the output might be outdated and incorrect.
2023-06-12 14:13:02 +02:00
Alexander Orzechowski
ae7bad86dd output: introduce wlr_output_state_set_damage() 2023-06-12 14:12:47 +02:00
Simon Ser
36376e2ddf gamma-control-v1: stop applying gamma LUTs implicitly
Make the compositor responsible for doing that, so that they can
properly integrate with their output commit sequence.
2023-06-08 18:47:46 +00:00
Simon Ser
ec9b79ef19 gamma-control-v1: add wlr_gamma_control_v1_send_failed_and_destroy() 2023-06-08 18:47:46 +00:00
Simon Ser
026fc6eda0 gamma-control-v1: add wlr_gamma_control_v1_apply() 2023-06-08 18:47:46 +00:00
Simon Ser
5d5cf34486 output: add wlr_output_state_set_gamma_lut() 2023-06-08 18:47:46 +00:00
Simon Ser
6e635d2fd3 gamma-control-v1: add wlr_gamma_control_manager_v1_get_control() 2023-06-08 18:47:46 +00:00
Simon Ser
70c1a57248 gamma-control-v1: introduce set_gamma event 2023-06-08 18:47:46 +00:00
Kirill Primak
63f3802e0f subcompositor: set role_data with wlr_surface_set_role() 2023-06-08 20:03:18 +02:00
Kirill Primak
24a479a501 drag: don't set icon's role_data
Currently, an icon surface's role_data is set manually to a struct
wlr_drag_icon, which is hacky, incorrect (as role_data is supposed
to be the surface's role object, and drag icons don't have them), and
will be disallowed by future changes.
2023-06-08 20:03:18 +02:00
Kirill Primak
31d958f70a cursor: fix applying hotspot offset
"On surface.attach requests to the pointer surface, hotspot_x and
hotspot_y are _decremented_ by the x and y parameters passed to the
request."
2023-06-07 10:35:49 +03:00
Simon Ser
544c0622fa presentation-time: constify wlr_presentation_feedback_send_presented()
We don't need to mutate the event in this function.
2023-06-06 21:38:07 +00:00
Kirill Primak
25a62a3775 subcompositor: simplify subsurface_consider_map(), call on add
Fixes: 49e9be62ae
2023-06-06 20:38:19 +00:00
Kirill Primak
2acc74a3db Clear input regions if they're ignored 2023-06-06 13:33:31 +03:00
Alexander Orzechowski
9f28366b55 wlr_tablet_v2_tool: Tablet tool surfaces are always mapped 2023-06-06 06:00:31 -04:00
Alexander Orzechowski
d700bd2d7c wlr_seat_pointer: cursor surfaces are always mapped 2023-06-06 06:00:21 -04:00
Rose Hudson
9e8947e4d5 add render timer API
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
Kirill Primak
37b5f8a89e compositor: unmap subsurfaces too on unmap
Similar to 49e9be62ae.
2023-06-05 19:14:35 +00:00