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wlr_scene: Add notes about wlr_scene_rect taking premultiplied colors
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@ -404,6 +404,8 @@ struct wlr_scene_surface *wlr_scene_surface_try_from_buffer(
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/**
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/**
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* Add a node displaying a solid-colored rectangle to the scene-graph.
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* Add a node displaying a solid-colored rectangle to the scene-graph.
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*
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* The color argument must be a premultiplied color value.
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*/
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*/
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struct wlr_scene_rect *wlr_scene_rect_create(struct wlr_scene_tree *parent,
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struct wlr_scene_rect *wlr_scene_rect_create(struct wlr_scene_tree *parent,
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int width, int height, const float color[static 4]);
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int width, int height, const float color[static 4]);
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@ -415,6 +417,8 @@ void wlr_scene_rect_set_size(struct wlr_scene_rect *rect, int width, int height)
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/**
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/**
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* Change the color of an existing rectangle node.
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* Change the color of an existing rectangle node.
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*
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* The color argument must be a premultiplied color value.
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*/
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*/
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void wlr_scene_rect_set_color(struct wlr_scene_rect *rect, const float color[static 4]);
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void wlr_scene_rect_set_color(struct wlr_scene_rect *rect, const float color[static 4]);
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