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render: remove EGL includes from wlr_texture.h
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@ -9,8 +9,6 @@
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#ifndef WLR_RENDER_WLR_TEXTURE_H
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#define WLR_RENDER_WLR_TEXTURE_H
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <stdint.h>
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#include <wayland-server-protocol.h>
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#include <wlr/render/dmabuf.h>
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