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backend/drm: check whether clipped damage is empty
We were checking whether the damage region was empty before
clipping. However a non-empty damage region can become empty after
clipping. Instead, check whether the clipped region is empty.
Fixes: 4339c37f99
("backend/drm: clip FB damage")
This commit is contained in:
parent
6006023a37
commit
e8e76dc295
@ -156,18 +156,20 @@ static bool create_gamma_lut_blob(struct wlr_drm_backend *drm,
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bool create_fb_damage_clips_blob(struct wlr_drm_backend *drm,
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int width, int height, const pixman_region32_t *damage, uint32_t *blob_id) {
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if (!pixman_region32_not_empty(damage)) {
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*blob_id = 0;
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return true;
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}
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pixman_region32_t clipped;
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pixman_region32_init(&clipped);
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pixman_region32_intersect_rect(&clipped, damage, 0, 0, width, height);
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int rects_len;
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const pixman_box32_t *rects = pixman_region32_rectangles(&clipped, &rects_len);
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int ret = drmModeCreatePropertyBlob(drm->fd, rects, sizeof(*rects) * rects_len, blob_id);
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int ret;
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if (rects_len > 0) {
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ret = drmModeCreatePropertyBlob(drm->fd, rects, sizeof(*rects) * rects_len, blob_id);
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} else {
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ret = 0;
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*blob_id = 0;
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}
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pixman_region32_fini(&clipped);
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if (ret != 0) {
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wlr_log_errno(WLR_ERROR, "Failed to create FB_DAMAGE_CLIPS property blob");
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