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layout-output example: only render if its on the output
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@ -61,10 +61,14 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
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wlr_output_layout_output_coords(sample->layout, output->output, &local_x,
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&local_y);
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wlr_texture_get_matrix(sample->cat_texture, &matrix,
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&wlr_output->transform_matrix, local_x, local_y);
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wlr_render_with_matrix(sample->renderer,
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sample->cat_texture, &matrix);
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if (local_x < width && local_x + 128 > 0 && local_y < height &&
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local_y + 128 > 0) {
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// render the image if it intersects with the output
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wlr_texture_get_matrix(sample->cat_texture, &matrix,
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&wlr_output->transform_matrix, local_x, local_y);
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wlr_render_with_matrix(sample->renderer,
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sample->cat_texture, &matrix);
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}
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wlr_renderer_end(sample->renderer);
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wlr_output_swap_buffers(wlr_output);
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