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rootston: don't try to maximize fullscreen surfaces
It doesn't make much sense and actually breaks stuff when using layer-shell (fullscreen window gets resized, but it's still fullscreen, leading to black bars where the shell layers are behind).
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@ -213,6 +213,10 @@ static struct wlr_output *view_get_output(struct roots_view *view) {
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}
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void view_arrange_maximized(struct roots_view *view) {
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if (view->fullscreen_output != NULL) {
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return;
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}
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struct wlr_box view_box;
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view_get_box(view, &view_box);
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@ -232,7 +236,7 @@ void view_arrange_maximized(struct roots_view *view) {
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}
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void view_maximize(struct roots_view *view, bool maximized) {
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if (view->maximized == maximized) {
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if (view->maximized == maximized || view->fullscreen_output != NULL) {
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return;
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}
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