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render/pixman: add wlr_*_is_pixman and wlr_pixman_texture_get_image
Add the following functions: - wlr_renderer_is_pixman - wlr_texture_is_pixman - wlr_pixman_texture_get_image
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@ -9,9 +9,14 @@
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#ifndef WLR_RENDER_PIXMAN_H
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#define WLR_RENDER_PIXMAN_H
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#include <pixman.h>
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#include <wlr/backend.h>
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#include <wlr/render/wlr_renderer.h>
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struct wlr_renderer *wlr_pixman_renderer_create(void);
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bool wlr_renderer_is_pixman(struct wlr_renderer *wlr_renderer);
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bool wlr_texture_is_pixman(struct wlr_texture *texture);
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pixman_image_t *wlr_pixman_texture_get_image(struct wlr_texture *wlr_texture);
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#endif
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@ -12,9 +12,13 @@
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static const struct wlr_renderer_impl renderer_impl;
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bool wlr_renderer_is_pixman(struct wlr_renderer *wlr_renderer) {
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return wlr_renderer->impl == &renderer_impl;
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}
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static struct wlr_pixman_renderer *get_renderer(
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struct wlr_renderer *wlr_renderer) {
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assert(wlr_renderer->impl == &renderer_impl);
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assert(wlr_renderer_is_pixman(wlr_renderer));
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return (struct wlr_pixman_renderer *)wlr_renderer;
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}
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@ -31,9 +35,13 @@ static struct wlr_pixman_buffer *get_buffer(
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static const struct wlr_texture_impl texture_impl;
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bool wlr_texture_is_pixman(struct wlr_texture *texture) {
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return texture->impl == &texture_impl;
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}
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static struct wlr_pixman_texture *get_texture(
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struct wlr_texture *wlr_texture) {
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assert(wlr_texture->impl == &texture_impl);
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assert(wlr_texture_is_pixman(wlr_texture));
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return (struct wlr_pixman_texture *)wlr_texture;
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}
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@ -554,3 +562,8 @@ struct wlr_renderer *wlr_pixman_renderer_create(void) {
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return &renderer->wlr_renderer;
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}
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pixman_image_t *wlr_pixman_texture_get_image(struct wlr_texture *wlr_texture) {
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struct wlr_pixman_texture *texture = get_texture(wlr_texture);
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return texture->image;
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}
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