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render: Drop rendering_with_buffer
This is always true now that we can only render with a buffer.
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7702a19739
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@ -41,7 +41,6 @@ struct wlr_renderer {
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const struct wlr_renderer_impl *impl;
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bool rendering;
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bool rendering_with_buffer;
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};
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/**
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@ -81,7 +81,6 @@ bool wlr_renderer_begin_with_buffer(struct wlr_renderer *r,
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}
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r->rendering = true;
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r->rendering_with_buffer = true;
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return true;
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}
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@ -93,11 +92,7 @@ void wlr_renderer_end(struct wlr_renderer *r) {
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}
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r->rendering = false;
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if (r->rendering_with_buffer) {
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renderer_bind_buffer(r, NULL);
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r->rendering_with_buffer = false;
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}
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renderer_bind_buffer(r, NULL);
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}
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const uint32_t *wlr_renderer_get_shm_texture_formats(struct wlr_renderer *r,
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