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render/vulkan: detect device loss
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@ -922,7 +922,11 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
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VkResult res = vkQueueSubmit(renderer->dev->queue, submit_count,
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submit_infos, NULL);
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if (res != VK_SUCCESS) {
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if (res == VK_ERROR_DEVICE_LOST) {
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wlr_log(WLR_ERROR, "vkQueueSubmit failed with VK_ERROR_DEVICE_LOST");
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wl_signal_emit_mutable(&wlr_renderer->events.lost, NULL);
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return;
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} else if (res != VK_SUCCESS) {
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wlr_vk_error("vkQueueSubmit", res);
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return;
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}
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