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https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2024-11-22 07:02:28 +00:00
Allocate wlr_touch devices
This commit is contained in:
parent
7dfc2c28f1
commit
d6905f86cb
@ -18,6 +18,7 @@ add_library(wlr-backend
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libinput/events.c
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libinput/keyboard.c
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libinput/pointer.c
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libinput/touch.c
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multi/backend.c
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backend.c
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@ -102,7 +102,7 @@ struct wlr_backend *wlr_libinput_backend_create(struct wl_display *display,
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goto error_state;
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}
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if (!(state->keyboards = list_create())) {
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if (!(state->devices = list_create())) {
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wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
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goto error_backend;
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}
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@ -33,7 +33,8 @@ static struct wlr_input_device_impl input_device_impl = {
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.destroy = wlr_libinput_device_destroy
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};
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static struct wlr_input_device *allocate_device(struct libinput_device *device,
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static struct wlr_input_device *allocate_device(
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struct wlr_backend_state *state, struct libinput_device *device,
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list_t *devices, enum wlr_input_device_type type) {
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int vendor = libinput_device_get_id_vendor(device);
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int product = libinput_device_get_id_product(device);
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@ -46,6 +47,7 @@ static struct wlr_input_device *allocate_device(struct libinput_device *device,
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type, &input_device_impl, devstate,
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name, vendor, product);
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list_add(devices, wlr_device);
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list_add(state->devices, wlr_device);
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return wlr_device;
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}
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@ -65,19 +67,22 @@ static void handle_device_added(struct wlr_backend_state *state,
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wlr_log(L_DEBUG, "Added %s [%d:%d]", name, vendor, product);
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_KEYBOARD)) {
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struct wlr_input_device *wlr_device = allocate_device(device, devices,
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WLR_INPUT_DEVICE_KEYBOARD);
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struct wlr_input_device *wlr_device = allocate_device(state,
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device, devices, WLR_INPUT_DEVICE_KEYBOARD);
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wlr_device->keyboard = wlr_libinput_keyboard_create(device);
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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}
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_POINTER)) {
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struct wlr_input_device *wlr_device = allocate_device(device, devices,
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WLR_INPUT_DEVICE_POINTER);
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struct wlr_input_device *wlr_device = allocate_device(state,
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device, devices, WLR_INPUT_DEVICE_POINTER);
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wlr_device->pointer = wlr_libinput_pointer_create(device);
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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}
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TOUCH)) {
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// TODO
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struct wlr_input_device *wlr_device = allocate_device(state,
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device, devices, WLR_INPUT_DEVICE_TOUCH);
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wlr_device->touch = wlr_libinput_touch_create(device);
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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}
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_TOOL)) {
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// TODO
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15
backend/libinput/touch.c
Normal file
15
backend/libinput/touch.c
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@ -0,0 +1,15 @@
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#include <stdlib.h>
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#include <assert.h>
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#include <libinput.h>
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#include <wlr/session.h>
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#include <wlr/types.h>
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#include <wlr/common/list.h>
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#include "backend/libinput.h"
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#include "common/log.h"
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#include "types.h"
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struct wlr_touch *wlr_libinput_touch_create(
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struct libinput_device *device) {
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assert(device);
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return wlr_touch_create(NULL, NULL);
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}
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@ -16,7 +16,7 @@ struct wlr_backend_state {
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struct libinput *libinput;
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struct wl_event_source *input_event;
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list_t *keyboards;
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list_t *devices;
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};
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struct wlr_input_device_state {
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@ -46,4 +46,17 @@ void handle_pointer_button(struct libinput_event *event,
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void handle_pointer_axis(struct libinput_event *event,
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struct libinput_device *device);
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struct wlr_touch *wlr_libinput_touch_create(
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struct libinput_device *device);
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void handle_touch_down(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_up(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_motion(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_cancel(struct libinput_event *event,
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struct libinput_device *device);
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void handle_touch_frame(struct libinput_event *event,
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struct libinput_device *device);
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#endif
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@ -34,6 +34,14 @@ struct wlr_pointer *wlr_pointer_create(struct wlr_pointer_impl *impl,
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struct wlr_pointer_state *state);
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void wlr_pointer_destroy(struct wlr_pointer *pointer);
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struct wlr_touch_impl {
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void (*destroy)(struct wlr_touch_state *state);
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};
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struct wlr_touch *wlr_touch_create(struct wlr_touch_impl *impl,
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struct wlr_touch_state *state);
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void wlr_touch_destroy(struct wlr_touch *touch);
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struct wlr_input_device_impl {
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void (*destroy)(struct wlr_input_device_state *state);
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};
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@ -134,7 +134,22 @@ struct wlr_pointer_axis {
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double delta;
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};
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// TODO: touch
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struct wlr_touch_state;
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struct wlr_touch_impl;
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struct wlr_touch {
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struct wlr_touch_state *state;
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struct wlr_touch_impl *impl;
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struct {
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struct wl_signal down;
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struct wl_signal up;
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struct wl_signal motion;
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struct wl_signal cancel;
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struct wl_signal frame;
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} events;
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};
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// TODO: tablet & tablet tool
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// TODO: gestures
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// TODO: switch
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@ -164,6 +179,7 @@ struct wlr_input_device {
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void *_device;
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struct wlr_keyboard *keyboard;
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struct wlr_pointer *pointer;
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struct wlr_touch *touch;
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};
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};
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@ -7,6 +7,7 @@ add_library(wlr-types
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wlr_output.c
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wlr_keyboard.c
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wlr_pointer.c
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wlr_touch.c
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wlr_input_device.c
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)
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@ -16,6 +16,8 @@ struct wlr_keyboard *wlr_keyboard_create(struct wlr_keyboard_impl *impl,
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void wlr_keyboard_destroy(struct wlr_keyboard *kb) {
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if (!kb) return;
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kb->impl->destroy(kb->state);
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if (kb->impl) {
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kb->impl->destroy(kb->state);
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}
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free(kb);
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}
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@ -17,8 +17,10 @@ struct wlr_pointer *wlr_pointer_create(struct wlr_pointer_impl *impl,
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return pointer;
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}
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void wlr_pointer_destroy(struct wlr_pointer *kb) {
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if (!kb) return;
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kb->impl->destroy(kb->state);
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free(kb);
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void wlr_pointer_destroy(struct wlr_pointer *pointer) {
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if (!pointer) return;
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if (pointer->impl) {
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pointer->impl->destroy(pointer->state);
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}
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free(pointer);
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}
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27
types/wlr_touch.c
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27
types/wlr_touch.c
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@ -0,0 +1,27 @@
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-server.h>
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#include <wlr/types.h>
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#include <wlr/common/list.h>
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#include "types.h"
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struct wlr_touch *wlr_touch_create(struct wlr_touch_impl *impl,
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struct wlr_touch_state *state) {
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struct wlr_touch *touch = calloc(1, sizeof(struct wlr_touch));
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touch->impl = impl;
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touch->state = state;
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wl_signal_init(&touch->events.down);
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wl_signal_init(&touch->events.up);
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wl_signal_init(&touch->events.motion);
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wl_signal_init(&touch->events.frame);
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wl_signal_init(&touch->events.cancel);
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return touch;
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}
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void wlr_touch_destroy(struct wlr_touch *touch) {
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if (!touch) return;
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if (touch->impl) {
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touch->impl->destroy(touch->state);
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}
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free(touch);
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}
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