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wlr_scene_surface: Introduce scene_surface_set_clip
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@ -5,4 +5,6 @@
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struct wlr_scene *scene_node_get_root(struct wlr_scene_node *node);
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void scene_surface_set_clip(struct wlr_scene_surface *surface, struct wlr_box *clip);
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#endif
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@ -119,6 +119,8 @@ struct wlr_scene_surface {
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// private state
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struct wlr_box clip;
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struct wlr_addon addon;
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struct wl_listener outputs_update;
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@ -100,18 +100,63 @@ static void scene_buffer_unmark_client_buffer(struct wlr_scene_buffer *scene_buf
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buffer->n_ignore_locks--;
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}
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static int min(int a, int b) {
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return a < b ? a : b;
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}
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static void surface_reconfigure(struct wlr_scene_surface *scene_surface) {
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struct wlr_scene_buffer *scene_buffer = scene_surface->buffer;
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struct wlr_surface *surface = scene_surface->surface;
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struct wlr_surface_state *state = &surface->current;
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wlr_scene_buffer_set_opaque_region(scene_buffer, &surface->opaque_region);
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struct wlr_fbox src_box;
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wlr_surface_get_buffer_source_box(surface, &src_box);
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wlr_scene_buffer_set_source_box(scene_buffer, &src_box);
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wlr_scene_buffer_set_dest_size(scene_buffer, state->width, state->height);
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pixman_region32_t opaque;
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pixman_region32_init(&opaque);
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pixman_region32_copy(&opaque, &surface->opaque_region);
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int width = state->width;
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int height = state->height;
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if (!wlr_box_empty(&scene_surface->clip)) {
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struct wlr_box *clip = &scene_surface->clip;
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int buffer_width = state->buffer_width;
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int buffer_height = state->buffer_height;
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width = min(clip->width, width - clip->x);
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height = min(clip->height, height - clip->y);
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wlr_fbox_transform(&src_box, &src_box, state->transform,
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buffer_width, buffer_height);
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if (state->transform & WL_OUTPUT_TRANSFORM_90) {
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int tmp = buffer_width;
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buffer_width = buffer_height;
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buffer_height = tmp;
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}
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src_box.x += (double)(clip->x * buffer_width) / state->width;
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src_box.y += (double)(clip->y * buffer_height) / state->height;
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src_box.width *= (double)width / state->width;
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src_box.height *= (double)height / state->height;
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wlr_fbox_transform(&src_box, &src_box, wlr_output_transform_invert(state->transform),
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buffer_width, buffer_height);
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pixman_region32_translate(&opaque, -clip->x, -clip->y);
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pixman_region32_intersect_rect(&opaque, &opaque, 0, 0, width, height);
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}
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if (width <= 0 || height <= 0) {
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wlr_scene_buffer_set_buffer(scene_buffer, NULL);
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pixman_region32_fini(&opaque);
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return;
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}
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wlr_scene_buffer_set_opaque_region(scene_buffer, &opaque);
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wlr_scene_buffer_set_source_box(scene_buffer, &src_box);
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wlr_scene_buffer_set_dest_size(scene_buffer, width, height);
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wlr_scene_buffer_set_transform(scene_buffer, state->transform);
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scene_buffer_unmark_client_buffer(scene_buffer);
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@ -124,6 +169,8 @@ static void surface_reconfigure(struct wlr_scene_surface *scene_surface) {
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} else {
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wlr_scene_buffer_set_buffer(scene_buffer, NULL);
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}
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pixman_region32_fini(&opaque);
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}
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static void handle_scene_surface_surface_commit(
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@ -153,6 +200,9 @@ static bool scene_buffer_point_accepts_input(struct wlr_scene_buffer *scene_buff
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struct wlr_scene_surface *scene_surface =
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wlr_scene_surface_try_from_buffer(scene_buffer);
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*sx += scene_surface->clip.x;
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*sy += scene_surface->clip.y;
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return wlr_surface_point_accepts_input(scene_surface->surface, *sx, *sy);
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}
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@ -236,3 +286,17 @@ struct wlr_scene_surface *wlr_scene_surface_create(struct wlr_scene_tree *parent
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return surface;
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}
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void scene_surface_set_clip(struct wlr_scene_surface *surface, struct wlr_box *clip) {
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if (wlr_box_equal(clip, &surface->clip)) {
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return;
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}
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if (clip) {
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surface->clip = *clip;
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} else {
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surface->clip = (struct wlr_box){0};
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}
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surface_reconfigure(surface);
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}
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