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Fix libinput destroy for devices with multiple capabilities
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parent
ce65a0c138
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c42674bc25
@ -81,15 +81,15 @@ static void wlr_libinput_backend_destroy(struct wlr_backend_state *state) {
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if (!state) {
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return;
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}
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for (size_t i = 0; i < state->devices->length; i++) {
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struct wlr_input_device *wlr_device = state->devices->items[i];
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wlr_input_device_destroy(wlr_device);
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list_t *wlr_devices = state->devices->items[i];
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for (size_t j = 0; j < wlr_devices->length; j++) {
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wlr_input_device_destroy(wlr_devices->items[j]);
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}
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list_free(wlr_devices);
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}
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list_free(state->devices);
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libinput_unref(state->libinput);
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free(state);
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}
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@ -24,11 +24,6 @@ struct wlr_input_device *get_appropriate_device(
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}
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static void wlr_libinput_device_destroy(struct wlr_input_device_state *state) {
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list_t *devices = libinput_device_get_user_data(state->handle);
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// devices themselves are freed in wlr_libinput_backend_destroy
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// this list only has a part of the same elements so just free list
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list_free(devices);
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libinput_device_unref(state->handle);
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free(state);
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}
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@ -51,7 +46,6 @@ static struct wlr_input_device *allocate_device(
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type, &input_device_impl, devstate,
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name, vendor, product);
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list_add(devices, wlr_device);
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list_add(state->devices, wlr_device);
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return wlr_device;
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}
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@ -109,6 +103,7 @@ static void handle_device_added(struct wlr_backend_state *state,
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if (devices->length > 0) {
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libinput_device_set_user_data(device, devices);
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list_add(state->devices, devices);
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} else {
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list_free(devices);
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}
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