From c22ea3eb9969de6cd141f280e14539d5c4b6bd3f Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Wed, 19 Jan 2022 04:46:30 -0500 Subject: [PATCH] scene_graph: Simplify computation for offset of new surfaces. This became possible after the usage of wlr_surface_send_frame_done. --- examples/scene-graph.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/examples/scene-graph.c b/examples/scene-graph.c index cf1372e72..c3ce05893 100644 --- a/examples/scene-graph.c +++ b/examples/scene-graph.c @@ -29,7 +29,7 @@ struct server { struct wlr_allocator *allocator; struct wlr_scene *scene; - struct wl_list surfaces; + uint32_t surface_offset; struct wl_listener new_output; struct wl_listener new_surface; @@ -111,7 +111,8 @@ static void server_handle_new_surface(struct wl_listener *listener, struct server *server = wl_container_of(listener, server, new_surface); struct wlr_surface *wlr_surface = data; - int pos = 50 * wl_list_length(&server->surfaces); + int pos = server->surface_offset; + server->surface_offset += 50; struct surface *surface = calloc(1, sizeof(struct surface)); surface->wlr = wlr_surface; @@ -127,7 +128,6 @@ static void server_handle_new_surface(struct wl_listener *listener, surface->scene_surface = wlr_scene_surface_create(&server->scene->node, wlr_surface); - wl_list_insert(server->surfaces.prev, &surface->link); wlr_scene_node_set_position(&surface->scene_surface->node, pos + border_width, pos + border_width); @@ -155,6 +155,7 @@ int main(int argc, char *argv[]) { } struct server server = {0}; + server.surface_offset = 0; server.display = wl_display_create(); server.backend = wlr_backend_autocreate(server.display); server.scene = wlr_scene_create(); @@ -170,8 +171,6 @@ int main(int argc, char *argv[]) { wlr_xdg_shell_create(server.display); - wl_list_init(&server.surfaces); - server.new_output.notify = server_handle_new_output; wl_signal_add(&server.backend->events.new_output, &server.new_output);