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synced 2024-11-25 08:32:30 +00:00
output: rename impl->rollback to rollback_render
The output backend API is now mostly state-less thanks to the atomic hooks (commit and test). There is one exception though: attach_render. This function makes the rendering context current. However sometimes the compositor might decide not to render after attach_render (e.g. when there's nothing new to render to the back buffer). Thus wlr_output_rollback has been introduced to revert the pending state. Because the output backend API is mostly state-less, the only thing wlr_output_impl.rollback needs to do is revert the current rendering context. Rename the function to rollback_render to make this clear. Add a check in the common wlr_output code to only call rollback_render when attach_buffer has been previously called. On the long term, we'll be able to remove attach_render and rollback_render together.
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@ -586,7 +586,7 @@ static bool drm_connector_commit(struct wlr_output *output) {
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return true;
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}
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static void drm_connector_rollback(struct wlr_output *output) {
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static void drm_connector_rollback_render(struct wlr_output *output) {
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struct wlr_drm_backend *drm = get_drm_backend_from_backend(output->backend);
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wlr_egl_unset_current(&drm->renderer.egl);
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}
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@ -1024,7 +1024,7 @@ static const struct wlr_output_impl output_impl = {
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.attach_render = drm_connector_attach_render,
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.test = drm_connector_test,
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.commit = drm_connector_commit,
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.rollback = drm_connector_rollback,
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.rollback_render = drm_connector_rollback_render,
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.get_gamma_size = drm_connector_get_gamma_size,
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.export_dmabuf = drm_connector_export_dmabuf,
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};
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@ -140,13 +140,12 @@ static bool output_commit(struct wlr_output *wlr_output) {
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return true;
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}
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static void output_rollback(struct wlr_output *wlr_output) {
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static void output_rollback_render(struct wlr_output *wlr_output) {
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struct wlr_headless_output *output =
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headless_output_from_output(wlr_output);
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if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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wlr_egl_unset_current(output->backend->egl);
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}
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assert(wlr_egl_is_current(output->backend->egl));
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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wlr_egl_unset_current(output->backend->egl);
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}
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static void output_destroy(struct wlr_output *wlr_output) {
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@ -162,7 +161,7 @@ static const struct wlr_output_impl output_impl = {
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.destroy = output_destroy,
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.attach_render = output_attach_render,
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.commit = output_commit,
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.rollback = output_rollback,
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.rollback_render = output_rollback_render,
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};
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bool wlr_output_is_headless(struct wlr_output *wlr_output) {
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@ -301,7 +301,7 @@ static bool output_commit(struct wlr_output *wlr_output) {
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return true;
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}
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static void output_rollback(struct wlr_output *wlr_output) {
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static void output_rollback_render(struct wlr_output *wlr_output) {
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struct wlr_wl_output *output =
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get_wl_output_from_output(wlr_output);
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wlr_egl_unset_current(&output->backend->egl);
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@ -436,7 +436,7 @@ static const struct wlr_output_impl output_impl = {
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.attach_render = output_attach_render,
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.test = output_test,
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.commit = output_commit,
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.rollback = output_rollback,
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.rollback_render = output_rollback_render,
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.set_cursor = output_set_cursor,
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.move_cursor = output_move_cursor,
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};
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@ -160,7 +160,7 @@ static bool output_commit(struct wlr_output *wlr_output) {
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return true;
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}
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static void output_rollback(struct wlr_output *wlr_output) {
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static void output_rollback_render(struct wlr_output *wlr_output) {
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struct wlr_x11_output *output = get_x11_output_from_output(wlr_output);
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wlr_egl_unset_current(&output->x11->egl);
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}
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@ -170,7 +170,7 @@ static const struct wlr_output_impl output_impl = {
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.attach_render = output_attach_render,
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.test = output_test,
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.commit = output_commit,
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.rollback = output_rollback,
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.rollback_render = output_rollback_render,
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};
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struct wlr_output *wlr_x11_output_create(struct wlr_backend *backend) {
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@ -23,7 +23,7 @@ struct wlr_output_impl {
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bool (*attach_render)(struct wlr_output *output, int *buffer_age);
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bool (*test)(struct wlr_output *output);
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bool (*commit)(struct wlr_output *output);
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void (*rollback)(struct wlr_output *output);
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void (*rollback_render)(struct wlr_output *output);
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size_t (*get_gamma_size)(struct wlr_output *output);
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bool (*export_dmabuf)(struct wlr_output *output,
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struct wlr_dmabuf_attributes *attribs);
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@ -638,11 +638,13 @@ bool wlr_output_commit(struct wlr_output *output) {
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}
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void wlr_output_rollback(struct wlr_output *output) {
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output_state_clear(&output->pending);
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if (output->impl->rollback) {
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output->impl->rollback(output);
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if (output->impl->rollback_render &&
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(output->pending.committed & WLR_OUTPUT_STATE_BUFFER) &&
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output->pending.buffer_type == WLR_OUTPUT_STATE_BUFFER_RENDER) {
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output->impl->rollback_render(output);
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}
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output_state_clear(&output->pending);
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}
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void wlr_output_attach_buffer(struct wlr_output *output,
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