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Add headless input devices
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@ -3,6 +3,7 @@
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#include <EGL/eglext.h>
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#include <wlr/util/log.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include "backend/headless.h"
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#include "glapi.h"
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@ -11,11 +12,19 @@ static bool backend_start(struct wlr_backend *wlr_backend) {
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(struct wlr_headless_backend *)wlr_backend;
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wlr_log(L_INFO, "Starting headless backend");
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struct wlr_headless_backend_output *output;
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struct wlr_headless_output *output;
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wl_list_for_each(output, &backend->outputs, link) {
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wl_event_source_timer_update(output->frame_timer, output->frame_delay);
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wlr_output_create_global(&output->wlr_output, backend->display);
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wl_signal_emit(&backend->backend.events.output_add, &output->wlr_output);
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wl_signal_emit(&backend->backend.events.output_add,
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&output->wlr_output);
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}
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struct wlr_headless_input_device *input_device;
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wl_list_for_each(input_device, &backend->input_devices,
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wlr_input_device.link) {
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wl_signal_emit(&backend->backend.events.input_add,
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&input_device->wlr_input_device);
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}
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backend->started = true;
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@ -31,11 +40,17 @@ static void backend_destroy(struct wlr_backend *wlr_backend) {
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wl_list_remove(&backend->display_destroy.link);
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struct wlr_headless_backend_output *output, *tmp;
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wl_list_for_each_safe(output, tmp, &backend->outputs, link) {
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struct wlr_headless_output *output, *output_tmp;
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wl_list_for_each_safe(output, output_tmp, &backend->outputs, link) {
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wlr_output_destroy(&output->wlr_output);
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}
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struct wlr_headless_input_device *input_device, *input_device_tmp;
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wl_list_for_each_safe(input_device, input_device_tmp,
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&backend->input_devices, wlr_input_device.link) {
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wlr_input_device_destroy(&input_device->wlr_input_device);
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}
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wlr_egl_finish(&backend->egl);
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free(backend);
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}
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@ -162,6 +177,7 @@ struct wlr_backend *wlr_headless_backend_create(struct wl_display *display) {
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wlr_backend_init(&backend->backend, &backend_impl);
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backend->display = display;
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wl_list_init(&backend->outputs);
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wl_list_init(&backend->input_devices);
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egl_init(&backend->egl);
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91
backend/headless/input_device.c
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91
backend/headless/input_device.c
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@ -0,0 +1,91 @@
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#include <stdlib.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_pointer.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/interfaces/wlr_tablet_tool.h>
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#include <wlr/interfaces/wlr_tablet_pad.h>
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#include <wlr/util/log.h>
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#include "backend/headless.h"
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static void input_device_destroy(struct wlr_input_device *wlr_dev) {
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struct wlr_headless_input_device *device =
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(struct wlr_headless_input_device *)wlr_dev;
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wl_signal_emit(&device->backend->backend.events.input_remove, wlr_dev);
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free(device);
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}
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static struct wlr_input_device_impl input_device_impl = {
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.destroy = input_device_destroy,
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};
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struct wlr_input_device *wlr_headless_add_input_device(
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struct wlr_backend *wlr_backend, enum wlr_input_device_type type) {
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struct wlr_headless_backend *backend =
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(struct wlr_headless_backend *)wlr_backend;
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struct wlr_headless_input_device *device =
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calloc(1, sizeof(struct wlr_headless_input_device));
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if (device == NULL) {
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return NULL;
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}
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device->backend = backend;
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int vendor = 0;
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int product = 0;
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const char *name = "headless";
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struct wlr_input_device *wlr_device = &device->wlr_input_device;
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wlr_input_device_init(wlr_device, type, &input_device_impl, name, vendor,
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product);
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switch (type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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wlr_device->keyboard = calloc(1, sizeof(struct wlr_keyboard));
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if (wlr_device->keyboard == NULL) {
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wlr_log(L_ERROR, "Unable to allocate wlr_keyboard");
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return NULL;
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}
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wlr_keyboard_init(wlr_device->keyboard, NULL);
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break;
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case WLR_INPUT_DEVICE_POINTER:
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wlr_device->pointer = calloc(1, sizeof(struct wlr_pointer));
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if (wlr_device->pointer == NULL) {
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wlr_log(L_ERROR, "Unable to allocate wlr_pointer");
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return NULL;
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}
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wlr_pointer_init(wlr_device->pointer, NULL);
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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wlr_device->touch = calloc(1, sizeof(struct wlr_touch));
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if (wlr_device->touch == NULL) {
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wlr_log(L_ERROR, "Unable to allocate wlr_touch");
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return NULL;
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}
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wlr_touch_init(wlr_device->touch, NULL);
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break;
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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wlr_device->tablet_tool = calloc(1, sizeof(struct wlr_tablet_tool));
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if (wlr_device->tablet_tool == NULL) {
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wlr_log(L_ERROR, "Unable to allocate wlr_tablet_tool");
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return NULL;
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}
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wlr_tablet_tool_init(wlr_device->tablet_tool, NULL);
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break;
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case WLR_INPUT_DEVICE_TABLET_PAD:
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wlr_device->tablet_pad = calloc(1, sizeof(struct wlr_tablet_pad));
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if (wlr_device->tablet_pad == NULL) {
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wlr_log(L_ERROR, "Unable to allocate wlr_tablet_pad");
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return NULL;
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}
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wlr_tablet_pad_init(wlr_device->tablet_pad, NULL);
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break;
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}
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wl_list_insert(&backend->input_devices, &wlr_device->link);
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if (backend->started) {
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wl_signal_emit(&backend->backend.events.input_add, wlr_device);
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}
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return wlr_device;
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}
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@ -20,8 +20,8 @@ static EGLSurface egl_create_surface(struct wlr_egl *egl, unsigned int width,
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static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
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int32_t height, int32_t refresh) {
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struct wlr_headless_backend_output *output =
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(struct wlr_headless_backend_output *)wlr_output;
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struct wlr_headless_output *output =
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(struct wlr_headless_output *)wlr_output;
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struct wlr_headless_backend *backend = output->backend;
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if (output->egl_surface) {
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@ -43,14 +43,14 @@ static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
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static void output_transform(struct wlr_output *wlr_output,
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enum wl_output_transform transform) {
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struct wlr_headless_backend_output *output =
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(struct wlr_headless_backend_output *)wlr_output;
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struct wlr_headless_output *output =
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(struct wlr_headless_output *)wlr_output;
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output->wlr_output.transform = transform;
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}
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static void output_make_current(struct wlr_output *wlr_output) {
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struct wlr_headless_backend_output *output =
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(struct wlr_headless_backend_output *)wlr_output;
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struct wlr_headless_output *output =
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(struct wlr_headless_output *)wlr_output;
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if (!eglMakeCurrent(output->backend->egl.display,
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output->egl_surface, output->egl_surface,
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output->backend->egl.context)) {
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@ -63,8 +63,8 @@ static void output_swap_buffers(struct wlr_output *wlr_output) {
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}
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static void output_destroy(struct wlr_output *wlr_output) {
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struct wlr_headless_backend_output *output =
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(struct wlr_headless_backend_output *)wlr_output;
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struct wlr_headless_output *output =
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(struct wlr_headless_output *)wlr_output;
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wl_signal_emit(&output->backend->backend.events.output_remove,
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&output->wlr_output);
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@ -83,7 +83,7 @@ static const struct wlr_output_impl output_impl = {
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};
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static int signal_frame(void *data) {
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struct wlr_headless_backend_output *output = data;
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struct wlr_headless_output *output = data;
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wl_signal_emit(&output->wlr_output.events.frame, &output->wlr_output);
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wl_event_source_timer_update(output->frame_timer, output->frame_delay);
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return 0;
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@ -94,10 +94,10 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
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struct wlr_headless_backend *backend =
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(struct wlr_headless_backend *)wlr_backend;
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struct wlr_headless_backend_output *output =
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calloc(1, sizeof(struct wlr_headless_backend_output));
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struct wlr_headless_output *output =
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calloc(1, sizeof(struct wlr_headless_output));
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if (output == NULL) {
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wlr_log(L_ERROR, "Failed to allocate wlr_headless_backend_output");
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wlr_log(L_ERROR, "Failed to allocate wlr_headless_output");
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return NULL;
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}
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output->backend = backend;
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@ -11,6 +11,7 @@ backend_files = files(
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'drm/util.c',
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'headless/backend.c',
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'headless/output.c',
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'headless/input_device.c',
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'libinput/backend.c',
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'libinput/events.c',
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'libinput/keyboard.c',
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@ -10,11 +10,12 @@ struct wlr_headless_backend {
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struct wlr_egl egl;
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struct wl_display *display;
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struct wl_list outputs;
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struct wl_list input_devices;
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struct wl_listener display_destroy;
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bool started;
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};
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struct wlr_headless_backend_output {
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struct wlr_headless_output {
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struct wlr_output wlr_output;
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struct wlr_headless_backend *backend;
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@ -25,4 +26,10 @@ struct wlr_headless_backend_output {
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int frame_delay; // ms
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};
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struct wlr_headless_input_device {
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struct wlr_input_device wlr_input_device;
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struct wlr_headless_backend *backend;
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};
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#endif
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@ -7,8 +7,8 @@
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struct wlr_backend *wlr_headless_backend_create(struct wl_display *display);
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struct wlr_output *wlr_headless_add_output(struct wlr_backend *backend,
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unsigned int width, unsigned int height);
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struct wlr_input_device *wlr_headless_add_input(struct wlr_backend *backend,
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enum wlr_input_device_type type);
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struct wlr_input_device *wlr_headless_add_input_device(
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struct wlr_backend *backend, enum wlr_input_device_type type);
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bool wlr_backend_is_headless(struct wlr_backend *backend);
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#endif
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@ -33,6 +33,8 @@ int main(int argc, char **argv) {
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//assert(server.backend = wlr_backend_autocreate(server.wl_display));
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assert(server.backend = wlr_headless_backend_create(server.wl_display));
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wlr_headless_add_output(server.backend, 1280, 720);
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wlr_headless_add_input_device(server.backend, WLR_INPUT_DEVICE_KEYBOARD);
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wlr_headless_add_input_device(server.backend, WLR_INPUT_DEVICE_POINTER);
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assert(server.renderer = wlr_gles2_renderer_create(server.backend));
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server.data_device_manager =
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