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backend/wayland: reset active pointer on destroy
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@ -404,6 +404,9 @@ static void destroy_pointer(struct wlr_wl_pointer *pointer) {
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if (pointer->output->cursor.pointer == pointer) {
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pointer->output->cursor.pointer = NULL;
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}
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if (pointer->seat->active_pointer == pointer) {
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pointer->seat->active_pointer = NULL;
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}
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wlr_pointer_finish(&pointer->wlr_pointer);
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wl_list_remove(&pointer->output_destroy.link);
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