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render/vulkan: update shm texture data in one batch
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4ff46e6cf9
commit
b97ef59393
@ -36,34 +36,47 @@ static VkImageAspectFlagBits mem_plane_aspect(unsigned i) {
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// Will transition the texture to shaderReadOnlyOptimal layout for reading
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// from fragment shader later on
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static bool write_pixels(struct wlr_vk_texture *texture,
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uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x,
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uint32_t src_y, uint32_t dst_x, uint32_t dst_y, const void *vdata,
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uint32_t stride, const pixman_region32_t *region, const void *vdata,
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VkImageLayout old_layout, VkPipelineStageFlags src_stage,
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VkAccessFlags src_access) {
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VkResult res;
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struct wlr_vk_renderer *renderer = texture->renderer;
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VkDevice dev = texture->renderer->dev->dev;
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// make sure assumptions are met
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assert(src_x + width <= texture->wlr_texture.width);
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assert(src_y + height <= texture->wlr_texture.height);
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assert(dst_x + width <= texture->wlr_texture.width);
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assert(dst_y + height <= texture->wlr_texture.height);
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const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(
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texture->format->drm_format);
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assert(format_info);
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// deferred upload by transfer; using staging buffer
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// calculate maximum side needed
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uint32_t bsize = 0;
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unsigned bytespb = format_info->bpp / 8;
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// deferred upload by transfer; using staging buffer
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// calculate maximum side needed
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int rects_len = 0;
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const pixman_box32_t *rects = pixman_region32_rectangles(region, &rects_len);
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for (int i = 0; i < rects_len; i++) {
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pixman_box32_t rect = rects[i];
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uint32_t width = rect.x2 - rect.x1;
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uint32_t height = rect.y2 - rect.y1;
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// make sure assumptions are met
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assert((uint32_t)rect.x2 <= texture->wlr_texture.width);
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assert((uint32_t)rect.y2 <= texture->wlr_texture.height);
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bsize += height * bytespb * width;
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}
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VkBufferImageCopy *copies = calloc((size_t)rects_len, sizeof(*copies));
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if (!copies) {
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wlr_log(WLR_ERROR, "Failed to allocate image copy parameters");
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return false;
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}
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// get staging buffer
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struct wlr_vk_buffer_span span = vulkan_get_stage_span(renderer, bsize);
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if (!span.buffer || span.alloc.size != bsize) {
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wlr_log(WLR_ERROR, "Failed to retrieve staging buffer");
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free(copies);
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return false;
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}
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@ -72,25 +85,25 @@ static bool write_pixels(struct wlr_vk_texture *texture,
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bsize, 0, &vmap);
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if (res != VK_SUCCESS) {
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wlr_vk_error("vkMapMemory", res);
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free(copies);
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return false;
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}
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char *map = (char *)vmap;
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// record staging cb
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// will be executed before next frame
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VkCommandBuffer cb = vulkan_record_stage_cb(renderer);
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vulkan_change_layout(cb, texture->image,
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old_layout, src_stage, src_access,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT);
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// upload data
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const char *pdata = vdata; // data iterator
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uint32_t buf_off = span.alloc.start + (map - (char *)vmap);
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for (int i = 0; i < rects_len; i++) {
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pixman_box32_t rect = rects[i];
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uint32_t width = rect.x2 - rect.x1;
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uint32_t height = rect.y2 - rect.y1;
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uint32_t src_x = rect.x1;
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uint32_t src_y = rect.y1;
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uint32_t packed_stride = bytespb * width;
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uint32_t buf_off = span.alloc.start + (map - (char *)vmap);
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// write data into staging buffer span
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const char *pdata = vdata; // data iterator
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pdata += stride * src_y;
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pdata += bytespb * src_x;
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if (src_x == 0 && width == texture->wlr_texture.width &&
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@ -105,15 +118,12 @@ static bool write_pixels(struct wlr_vk_texture *texture,
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}
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}
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assert((uint32_t)(map - (char *)vmap) == bsize);
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vkUnmapMemory(dev, span.buffer->memory);
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VkBufferImageCopy copy = {
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copies[i] = (VkBufferImageCopy) {
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.imageExtent.width = width,
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.imageExtent.height = height,
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.imageExtent.depth = 1,
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.imageOffset.x = dst_x,
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.imageOffset.y = dst_y,
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.imageOffset.x = src_x,
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.imageOffset.y = src_y,
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.imageOffset.z = 0,
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.bufferOffset = buf_off,
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.bufferRowLength = width,
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@ -124,8 +134,23 @@ static bool write_pixels(struct wlr_vk_texture *texture,
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.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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};
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buf_off += height * packed_stride;
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}
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assert((uint32_t)(map - (char *)vmap) == bsize);
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vkUnmapMemory(dev, span.buffer->memory);
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// record staging cb
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// will be executed before next frame
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VkCommandBuffer cb = vulkan_record_stage_cb(renderer);
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vulkan_change_layout(cb, texture->image,
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old_layout, src_stage, src_access,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT);
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vkCmdCopyBufferToImage(cb, span.buffer->buffer, texture->image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©);
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (uint32_t)rects_len, copies);
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vulkan_change_layout(cb, texture->image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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@ -133,6 +158,8 @@ static bool write_pixels(struct wlr_vk_texture *texture,
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VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
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texture->last_used = renderer->frame;
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free(copies);
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return true;
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}
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@ -155,22 +182,8 @@ static bool vulkan_texture_update_from_buffer(struct wlr_texture *wlr_texture,
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goto out;
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}
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int rects_len = 0;
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const pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len);
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for (int i = 0; i < rects_len; i++) {
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pixman_box32_t rect = rects[i];
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uint32_t width = rect.x2 - rect.x1;
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uint32_t height = rect.y2 - rect.y1;
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// TODO: only map memory once
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ok = write_pixels(texture, stride, width, height, rect.x1, rect.y1,
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rect.x1, rect.y1, data, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
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ok = write_pixels(texture, stride, damage, data, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT);
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if (!ok) {
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goto out;
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}
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}
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out:
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wlr_buffer_end_data_ptr_access(buffer);
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@ -376,8 +389,9 @@ static struct wlr_texture *vulkan_texture_from_pixels(
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vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
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// write data
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if (!write_pixels(texture, stride,
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width, height, 0, 0, 0, 0, data, VK_IMAGE_LAYOUT_UNDEFINED,
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pixman_region32_t region;
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pixman_region32_init_rect(®ion, 0, 0, width, height);
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if (!write_pixels(texture, stride, ®ion, data, VK_IMAGE_LAYOUT_UNDEFINED,
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VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0)) {
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goto error;
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}
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