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client-buffer: remove unnecessary wlr_resource_get_buffer_size
We can just get the size from the imported texture.
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@ -222,9 +222,6 @@ struct wlr_client_buffer *wlr_client_buffer_import(
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return NULL;
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}
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int width, height;
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wlr_resource_get_buffer_size(resource, renderer, &width, &height);
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struct wlr_client_buffer *buffer =
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calloc(1, sizeof(struct wlr_client_buffer));
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if (buffer == NULL) {
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@ -232,7 +229,8 @@ struct wlr_client_buffer *wlr_client_buffer_import(
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wl_resource_post_no_memory(resource);
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return NULL;
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}
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wlr_buffer_init(&buffer->base, &client_buffer_impl, width, height);
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wlr_buffer_init(&buffer->base, &client_buffer_impl,
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texture->width, texture->height);
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buffer->resource = resource;
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buffer->texture = texture;
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buffer->resource_released = resource_released;
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