diff --git a/backend/x11/backend.c b/backend/x11/backend.c index dd2c0a6e2..36d72d9ed 100644 --- a/backend/x11/backend.c +++ b/backend/x11/backend.c @@ -326,9 +326,6 @@ static void wlr_x11_backend_destroy(struct wlr_backend *backend) { wl_event_source_remove(x11->frame_timer); wlr_egl_finish(&x11->egl); - if (x11->xcb_conn) { - xcb_disconnect(x11->xcb_conn); - } if (x11->xlib_conn) { XCloseDisplay(x11->xlib_conn); } @@ -428,7 +425,6 @@ struct wlr_backend *wlr_x11_backend_create(struct wl_display *display, error_event: wl_event_source_remove(x11->event_source); error_x11: - xcb_disconnect(x11->xcb_conn); XCloseDisplay(x11->xlib_conn); free(x11); return NULL; diff --git a/examples/tablet.c b/examples/tablet.c index 65c559cb2..9379fac3e 100644 --- a/examples/tablet.c +++ b/examples/tablet.c @@ -49,7 +49,6 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height); wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1}); - float matrix[9]; float distance = 0.8f * (1 - sample->distance); float tool_color[4] = { distance, distance, distance, 1 }; for (size_t i = 0; sample->button && i < 4; ++i) { @@ -61,12 +60,12 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts float pad_height = sample->height_mm * scale; float left = width / 2.0f - pad_width / 2.0f; float top = height / 2.0f - pad_height / 2.0f; - struct wlr_box box = { + const struct wlr_box box = { .x = left, .y = top, .width = pad_width, .height = pad_height, }; - wlr_matrix_project_box(matrix, &box, 0, 0, wlr_output->transform_matrix); - wlr_render_colored_quad(sample->renderer, sample->pad_color, matrix); + wlr_render_rect(sample->renderer, &box, sample->pad_color, + wlr_output->transform_matrix); if (sample->proximity) { struct wlr_box box = { @@ -75,16 +74,17 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts .width = 16 * (sample->pressure + 1), .height = 16 * (sample->pressure + 1), }; - wlr_matrix_project_box(matrix, &box, 0, sample->ring, - wlr_output->transform_matrix); - wlr_render_colored_quad(sample->renderer, tool_color, matrix); + float matrix[9]; + wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, + sample->ring, wlr_output->transform_matrix); + wlr_render_quad_with_matrix(sample->renderer, tool_color, matrix); + box.x += sample->x_tilt; box.y += sample->y_tilt; box.width /= 2; box.height /= 2; - wlr_matrix_project_box(matrix, &box, 0, 0, + wlr_render_rect(sample->renderer, &box, tool_color, wlr_output->transform_matrix); - wlr_render_colored_quad(sample->renderer, tool_color, matrix); } wlr_renderer_end(sample->renderer); diff --git a/include/rootston/config.h b/include/rootston/config.h index 9926d9c2b..0a67ac1e3 100644 --- a/include/rootston/config.h +++ b/include/rootston/config.h @@ -66,8 +66,10 @@ struct roots_config { struct wl_list bindings; struct wl_list keyboards; struct wl_list cursors; + char *config_path; char *startup_cmd; + bool debug_damage_tracking; }; /** diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h index 212e4f7a2..597e4b397 100644 --- a/include/wlr/render/interface.h +++ b/include/wlr/render/interface.h @@ -26,9 +26,9 @@ struct wlr_renderer_impl { bool (*render_texture_with_matrix)(struct wlr_renderer *renderer, struct wlr_texture *texture, const float matrix[static 9], float alpha); - void (*render_quad)(struct wlr_renderer *renderer, + void (*render_quad_with_matrix)(struct wlr_renderer *renderer, const float color[static 4], const float matrix[static 9]); - void (*render_ellipse)(struct wlr_renderer *renderer, + void (*render_ellipse_with_matrix)(struct wlr_renderer *renderer, const float color[static 4], const float matrix[static 9]); const enum wl_shm_format *(*formats)( struct wlr_renderer *renderer, size_t *len); diff --git a/include/wlr/render/wlr_renderer.h b/include/wlr/render/wlr_renderer.h index decd14f5c..65fc7b191 100644 --- a/include/wlr/render/wlr_renderer.h +++ b/include/wlr/render/wlr_renderer.h @@ -30,14 +30,24 @@ bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, bool wlr_render_texture_with_matrix(struct wlr_renderer *r, struct wlr_texture *texture, const float matrix[static 9], float alpha); /** - * Renders a solid quad in the specified color. + * Renders a solid rectangle in the specified color. */ -void wlr_render_colored_quad(struct wlr_renderer *r, +void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box, + const float color[static 4], const float projection[static 9]); +/** + * Renders a solid quadrangle in the specified color with the specified matrix. + */ +void wlr_render_quad_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]); /** * Renders a solid ellipse in the specified color. */ -void wlr_render_colored_ellipse(struct wlr_renderer *r, +void wlr_render_ellipse(struct wlr_renderer *r, const struct wlr_box *box, + const float color[static 4], const float projection[static 9]); +/** + * Renders a solid ellipse in the specified color with the specified matrix. + */ +void wlr_render_ellipse_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]); /** * Returns a list of pixel formats supported by this renderer. diff --git a/include/wlr/types/wlr_box.h b/include/wlr/types/wlr_box.h index fc86f0ac5..0e586a186 100644 --- a/include/wlr/types/wlr_box.h +++ b/include/wlr/types/wlr_box.h @@ -27,7 +27,7 @@ void wlr_box_transform(const struct wlr_box *box, struct wlr_box *dest); /** - * Creates the smallest box that contains a rotated box. + * Creates the smallest box that contains the box rotated about its center. */ void wlr_box_rotated_bounds(const struct wlr_box *box, float rotation, struct wlr_box *dest); diff --git a/include/wlr/util/region.h b/include/wlr/util/region.h index 7883af97b..c0fe60631 100644 --- a/include/wlr/util/region.h +++ b/include/wlr/util/region.h @@ -26,4 +26,11 @@ void wlr_region_transform(pixman_region32_t *dst, pixman_region32_t *src, void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src, int distance); +/* + * Builds the smallest possible region that contains the region rotated about + * the point (ox, oy). + */ +void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src, + float rotation, int ox, int oy); + #endif diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index dcda45e95..998846228 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -155,7 +155,7 @@ static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer, } -static void gles2_render_quad(struct wlr_renderer *wlr_renderer, +static void gles2_render_quad_with_matrix(struct wlr_renderer *wlr_renderer, const float color[static 4], const float matrix[static 9]) { struct wlr_gles2_renderer *renderer = gles2_get_renderer_in_context(wlr_renderer); @@ -173,7 +173,7 @@ static void gles2_render_quad(struct wlr_renderer *wlr_renderer, GLES2_DEBUG_POP; } -static void gles2_render_ellipse(struct wlr_renderer *wlr_renderer, +static void gles2_render_ellipse_with_matrix(struct wlr_renderer *wlr_renderer, const float color[static 4], const float matrix[static 9]) { struct wlr_gles2_renderer *renderer = gles2_get_renderer_in_context(wlr_renderer); @@ -286,8 +286,8 @@ static const struct wlr_renderer_impl renderer_impl = { .clear = gles2_clear, .scissor = gles2_scissor, .render_texture_with_matrix = gles2_render_texture_with_matrix, - .render_quad = gles2_render_quad, - .render_ellipse = gles2_render_ellipse, + .render_quad_with_matrix = gles2_render_quad_with_matrix, + .render_ellipse_with_matrix = gles2_render_ellipse_with_matrix, .formats = gles2_renderer_formats, .resource_is_wl_drm_buffer = gles2_resource_is_wl_drm_buffer, .wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size, diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c index d5a4d19f6..e33c2bed4 100644 --- a/render/wlr_renderer.c +++ b/render/wlr_renderer.c @@ -11,8 +11,8 @@ void wlr_renderer_init(struct wlr_renderer *renderer, assert(impl->clear); assert(impl->scissor); assert(impl->render_texture_with_matrix); - assert(impl->render_quad); - assert(impl->render_ellipse); + assert(impl->render_quad_with_matrix); + assert(impl->render_ellipse_with_matrix); assert(impl->formats); assert(impl->format_supported); assert(impl->texture_from_pixels); @@ -47,16 +47,14 @@ void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) { bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, const float projection[static 9], int x, int y, float alpha) { - int width, height; - wlr_texture_get_size(texture, &width, &height); + struct wlr_box box = { .x = x, .y = y }; + wlr_texture_get_size(texture, &box.width, &box.height); - float mat[9]; - wlr_matrix_identity(mat); - wlr_matrix_translate(mat, x, y); - wlr_matrix_scale(mat, width, height); - wlr_matrix_multiply(mat, projection, mat); + float matrix[9]; + wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0, + projection); - return wlr_render_texture_with_matrix(r, texture, mat, alpha); + return wlr_render_texture_with_matrix(r, texture, matrix, alpha); } bool wlr_render_texture_with_matrix(struct wlr_renderer *r, @@ -65,14 +63,32 @@ bool wlr_render_texture_with_matrix(struct wlr_renderer *r, return r->impl->render_texture_with_matrix(r, texture, matrix, alpha); } -void wlr_render_colored_quad(struct wlr_renderer *r, - const float color[static 4], const float matrix[static 9]) { - r->impl->render_quad(r, color, matrix); +void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box, + const float color[static 4], const float projection[static 9]) { + float matrix[9]; + wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, + projection); + + wlr_render_quad_with_matrix(r, color, matrix); } -void wlr_render_colored_ellipse(struct wlr_renderer *r, +void wlr_render_quad_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]) { - r->impl->render_ellipse(r, color, matrix); + r->impl->render_quad_with_matrix(r, color, matrix); +} + +void wlr_render_ellipse(struct wlr_renderer *r, const struct wlr_box *box, + const float color[static 4], const float projection[static 9]) { + float matrix[9]; + wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, + projection); + + wlr_render_ellipse_with_matrix(r, color, matrix); +} + +void wlr_render_ellipse_with_matrix(struct wlr_renderer *r, + const float color[static 4], const float matrix[static 9]) { + r->impl->render_ellipse_with_matrix(r, color, matrix); } const enum wl_shm_format *wlr_renderer_get_formats( diff --git a/rootston/config.c b/rootston/config.c index e63efc0b5..0883f6d44 100644 --- a/rootston/config.c +++ b/rootston/config.c @@ -25,7 +25,9 @@ static void usage(const char *name, int ret) { " (default: rootston.ini).\n" " See `rootston.ini.example` for config\n" " file documentation.\n" - " -E Command that will be ran at startup.\n" , name); + " -E Command that will be ran at startup.\n" + " -D Enable damage tracking debugging.\n", + name); exit(ret); } @@ -394,7 +396,7 @@ struct roots_config *roots_config_create_from_args(int argc, char *argv[]) { wl_list_init(&config->bindings); int c; - while ((c = getopt(argc, argv, "C:E:h")) != -1) { + while ((c = getopt(argc, argv, "C:E:hD")) != -1) { switch (c) { case 'C': config->config_path = strdup(optarg); @@ -402,6 +404,9 @@ struct roots_config *roots_config_create_from_args(int argc, char *argv[]) { case 'E': config->startup_cmd = strdup(optarg); break; + case 'D': + config->debug_damage_tracking = true; + break; case 'h': case '?': usage(argv[0], c != 'h'); diff --git a/rootston/output.c b/rootston/output.c index 1284c928a..8d6444d68 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -363,7 +363,7 @@ static void render_decorations(struct roots_view *view, pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { scissor_output(output, &rects[i]); - wlr_render_colored_quad(renderer, color, matrix); + wlr_render_quad_with_matrix(renderer, color, matrix); } damage_finish: @@ -486,6 +486,10 @@ static void render_output(struct roots_output *output) { goto renderer_end; } + if (server->config->debug_damage_tracking) { + wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0}); + } + int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { @@ -667,32 +671,23 @@ static void damage_from_surface(struct wlr_surface *surface, surface_intersect_output(surface, output->desktop->layout, wlr_output, lx, ly, rotation, &box); - if (rotation == 0) { - pixman_region32_t damage; - pixman_region32_init(&damage); - pixman_region32_copy(&damage, &surface->current->surface_damage); - wlr_region_scale(&damage, &damage, wlr_output->scale); - if (ceil(wlr_output->scale) > surface->current->scale) { - // When scaling up a surface, it'll become blurry so we need to - // expand the damage region - wlr_region_expand(&damage, &damage, - ceil(wlr_output->scale) - surface->current->scale); - } - pixman_region32_translate(&damage, box.x, box.y); - wlr_output_damage_add(output->damage, &damage); - pixman_region32_fini(&damage); - } else { - pixman_box32_t *extents = - pixman_region32_extents(&surface->current->surface_damage); - struct wlr_box damage_box = { - .x = box.x + extents->x1 * wlr_output->scale, - .y = box.y + extents->y1 * wlr_output->scale, - .width = (extents->x2 - extents->x1) * wlr_output->scale, - .height = (extents->y2 - extents->y1) * wlr_output->scale, - }; - wlr_box_rotated_bounds(&damage_box, rotation, &damage_box); - wlr_output_damage_add_box(output->damage, &damage_box); + int center_x = box.x + box.width/2; + int center_y = box.y + box.height/2; + + pixman_region32_t damage; + pixman_region32_init(&damage); + pixman_region32_copy(&damage, &surface->current->surface_damage); + wlr_region_scale(&damage, &damage, wlr_output->scale); + if (ceil(wlr_output->scale) > surface->current->scale) { + // When scaling up a surface, it'll become blurry so we need to + // expand the damage region + wlr_region_expand(&damage, &damage, + ceil(wlr_output->scale) - surface->current->scale); } + pixman_region32_translate(&damage, box.x, box.y); + wlr_region_rotated_bounds(&damage, &damage, rotation, center_x, center_y); + wlr_output_damage_add(output->damage, &damage); + pixman_region32_fini(&damage); } void output_damage_from_view(struct roots_output *output, diff --git a/types/wlr_xdg_shell.c b/types/wlr_xdg_shell.c index f08f9c77e..cf713eb97 100644 --- a/types/wlr_xdg_shell.c +++ b/types/wlr_xdg_shell.c @@ -194,7 +194,9 @@ static void xdg_surface_unmap(struct wlr_xdg_surface *surface) { assert(surface->role != WLR_XDG_SURFACE_ROLE_NONE); // TODO: probably need to ungrab before this event - wlr_signal_emit_safe(&surface->events.unmap, surface); + if (surface->mapped) { + wlr_signal_emit_safe(&surface->events.unmap, surface); + } if (surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) { wl_resource_set_user_data(surface->toplevel->resource, NULL); diff --git a/types/wlr_xdg_shell_v6.c b/types/wlr_xdg_shell_v6.c index 0043330c4..464e01575 100644 --- a/types/wlr_xdg_shell_v6.c +++ b/types/wlr_xdg_shell_v6.c @@ -194,7 +194,9 @@ static void xdg_surface_unmap(struct wlr_xdg_surface_v6 *surface) { assert(surface->role != WLR_XDG_SURFACE_V6_ROLE_NONE); // TODO: probably need to ungrab before this event - wlr_signal_emit_safe(&surface->events.unmap, surface); + if (surface->mapped) { + wlr_signal_emit_safe(&surface->events.unmap, surface); + } if (surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL) { wl_resource_set_user_data(surface->toplevel->resource, NULL); diff --git a/util/region.c b/util/region.c index 88e38fd22..38f84c5e2 100644 --- a/util/region.c +++ b/util/region.c @@ -128,3 +128,52 @@ void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src, pixman_region32_init_rects(dst, dst_rects, nrects); free(dst_rects); } + +void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src, + float rotation, int ox, int oy) { + if (rotation == 0) { + pixman_region32_copy(dst, src); + return; + } + + int nrects; + pixman_box32_t *src_rects = pixman_region32_rectangles(src, &nrects); + + pixman_box32_t *dst_rects = malloc(nrects * sizeof(pixman_box32_t)); + if (dst_rects == NULL) { + return; + } + + for (int i = 0; i < nrects; ++i) { + double x1 = src_rects[i].x1 - ox; + double y1 = src_rects[i].y1 - oy; + double x2 = src_rects[i].x2 - ox; + double y2 = src_rects[i].y2 - oy; + + double rx1 = x1 * cos(rotation) - y1 * sin(rotation); + double ry1 = x1 * sin(rotation) + y1 * cos(rotation); + + double rx2 = x2 * cos(rotation) - y1 * sin(rotation); + double ry2 = x2 * sin(rotation) + y1 * cos(rotation); + + double rx3 = x2 * cos(rotation) - y2 * sin(rotation); + double ry3 = x2 * sin(rotation) + y2 * cos(rotation); + + double rx4 = x1 * cos(rotation) - y2 * sin(rotation); + double ry4 = x1 * sin(rotation) + y2 * cos(rotation); + + x1 = fmin(fmin(rx1, rx2), fmin(rx3, rx4)); + y1 = fmin(fmin(ry1, ry2), fmin(ry3, ry4)); + x2 = fmax(fmax(rx1, rx2), fmax(rx3, rx4)); + y2 = fmax(fmax(ry1, ry2), fmax(ry3, ry4)); + + dst_rects[i].x1 = floor(ox + x1); + dst_rects[i].x2 = ceil(ox + x2); + dst_rects[i].y1 = floor(oy + y1); + dst_rects[i].y2 = ceil(oy + y2); + } + + pixman_region32_fini(dst); + pixman_region32_init_rects(dst, dst_rects, nrects); + free(dst_rects); +}