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synced 2024-11-27 01:22:21 +00:00
surface: better buffer position handling
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commit
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@ -23,7 +23,7 @@ struct wlr_surface_state {
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uint32_t committed; // enum wlr_surface_state_field
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struct wl_resource *buffer;
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int32_t sx, sy;
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int32_t dx, dy; // relative to previous position
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pixman_region32_t surface_damage, buffer_damage;
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pixman_region32_t opaque, input;
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enum wl_output_transform transform;
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@ -32,6 +32,7 @@ struct wlr_surface_state {
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int width, height; // in surface-local coordinates
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int buffer_width, buffer_height;
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int sx, sy; // in surface-local coordinates
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struct wl_listener buffer_destroy_listener;
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};
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@ -341,8 +341,8 @@ static void drag_icon_handle_surface_destroy(struct wl_listener *listener,
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static void drag_icon_handle_surface_commit(struct wlr_surface *surface,
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void *role_data) {
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struct wlr_drag_icon *icon = role_data;
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icon->sx += icon->surface->current.sx;
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icon->sy += icon->surface->current.sy;
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icon->sx += icon->surface->current.dx;
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icon->sy += icon->surface->current.dy;
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drag_icon_set_mapped(icon, wlr_surface_has_buffer(surface));
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}
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@ -64,12 +64,12 @@ static void surface_destroy(struct wl_client *client,
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static void surface_attach(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *buffer, int32_t sx, int32_t sy) {
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struct wl_resource *buffer, int32_t dx, int32_t dy) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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surface->pending.committed |= WLR_SURFACE_STATE_BUFFER;
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surface->pending.sx = sx;
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surface->pending.sy = sy;
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surface->pending.dx = dx;
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surface->pending.dy = dy;
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surface_state_set_buffer(&surface->pending, buffer);
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}
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@ -203,9 +203,14 @@ static void surface_move_state(struct wlr_surface *surface,
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if ((next->committed & WLR_SURFACE_STATE_BUFFER)) {
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surface_state_set_buffer(state, next->buffer);
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surface_state_reset_buffer(next);
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state->sx = next->sx;
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state->sy = next->sy;
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state->dx = next->dx;
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state->dy = next->dy;
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next->dx = next->dy = 0;
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state->sx += state->dx;
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state->sy += state->dy;
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update_size = true;
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} else {
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state->dx = state->dy = 0;
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}
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if (update_size) {
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update_damage = surface_update_size(surface, state);
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