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compositor: add surface role map hook
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@ -97,6 +97,13 @@ struct wlr_surface_role {
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* such object exists.
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*/
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void (*commit)(struct wlr_surface *surface);
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/**
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* Called when the surface is mapped. May be NULL.
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*
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* If the role is represented by an object, this is only called if
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* such object exists.
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*/
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void (*map)(struct wlr_surface *surface);
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/**
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* Called when the surface is unmapped. May be NULL.
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*
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@ -828,6 +828,11 @@ void wlr_surface_map(struct wlr_surface *surface) {
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subsurface_consider_map(subsurface);
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}
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if (surface->role != NULL && surface->role->map != NULL &&
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(surface->role_resource != NULL || surface->role->no_object)) {
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surface->role->map(surface);
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}
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wl_signal_emit_mutable(&surface->events.map, NULL);
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}
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