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render/vulkan: add render_pass_destroy()
De-duplicate the cleanup logic.
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cf43a447cb
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@ -79,6 +79,12 @@ static void mat3_to_mat4(const float mat3[9], float mat4[4][4]) {
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mat4[3][3] = 1.f;
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mat4[3][3] = 1.f;
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}
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}
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static void render_pass_destroy(struct wlr_vk_render_pass *pass) {
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wlr_color_transform_unref(pass->color_transform);
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rect_union_finish(&pass->updated_region);
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free(pass);
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}
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static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
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static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
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struct wlr_vk_render_pass *pass = get_render_pass(wlr_pass);
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struct wlr_vk_render_pass *pass = get_render_pass(wlr_pass);
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struct wlr_vk_renderer *renderer = pass->renderer;
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struct wlr_vk_renderer *renderer = pass->renderer;
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@ -450,10 +456,8 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
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wlr_log(WLR_ERROR, "Failed to sync render buffer");
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wlr_log(WLR_ERROR, "Failed to sync render buffer");
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}
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}
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wlr_color_transform_unref(pass->color_transform);
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render_pass_destroy(pass);
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wlr_buffer_unlock(render_buffer->wlr_buffer);
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wlr_buffer_unlock(render_buffer->wlr_buffer);
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rect_union_finish(&pass->updated_region);
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free(pass);
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return true;
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return true;
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error:
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error:
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@ -461,8 +465,7 @@ error:
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vulkan_reset_command_buffer(stage_cb);
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vulkan_reset_command_buffer(stage_cb);
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vulkan_reset_command_buffer(render_cb);
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vulkan_reset_command_buffer(render_cb);
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wlr_buffer_unlock(render_buffer->wlr_buffer);
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wlr_buffer_unlock(render_buffer->wlr_buffer);
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rect_union_finish(&pass->updated_region);
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render_pass_destroy(pass);
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free(pass);
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if (device_lost) {
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if (device_lost) {
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wl_signal_emit_mutable(&renderer->wlr_renderer.events.lost, NULL);
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wl_signal_emit_mutable(&renderer->wlr_renderer.events.lost, NULL);
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