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layer-shell: fix type of margins
These currently use uint32_t while they are an int32_t in the protocol.
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@ -58,7 +58,7 @@ struct wlr_layer_surface_v1_state {
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uint32_t anchor;
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int32_t exclusive_zone;
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struct {
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uint32_t top, right, bottom, left;
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int32_t top, right, bottom, left;
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} margin;
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enum zwlr_layer_surface_v1_keyboard_interactivity keyboard_interactive;
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uint32_t desired_width, desired_height;
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@ -168,10 +168,10 @@ static void layer_surface_handle_set_margin(
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return;
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}
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if (surface->current.margin.top == (uint32_t) top
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&& surface->current.margin.right == (uint32_t) right
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&& surface->current.margin.bottom == (uint32_t) bottom
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&& surface->current.margin.left == (uint32_t) left) {
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if (surface->current.margin.top == top
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&& surface->current.margin.right == right
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&& surface->current.margin.bottom == bottom
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&& surface->current.margin.left == left) {
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surface->pending.committed &= ~WLR_LAYER_SURFACE_V1_STATE_MARGIN;
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} else {
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surface->pending.committed |= WLR_LAYER_SURFACE_V1_STATE_MARGIN;
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