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backend/wayland: send touch frame events
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@ -352,7 +352,10 @@ static void touch_handle_motion(void *data, struct wl_touch *wl_touch,
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}
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static void touch_handle_frame(void *data, struct wl_touch *wl_touch) {
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// no-op
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struct wlr_wl_input_device *device = data;
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assert(device && device->wlr_input_device.touch);
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wlr_signal_emit_safe(&device->wlr_input_device.touch->events.frame, NULL);
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}
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static void touch_handle_cancel(void *data, struct wl_touch *wl_touch) {
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