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wlr_seat: Clarify wording of non-grab-respecting function comments
I found the previous wording a bit confusing when I first read it. Reword these comments to explicitly say that the grab-respecting variants should be used in most cases. This change has no functional effect.
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@ -346,8 +346,8 @@ bool wlr_seat_pointer_surface_has_focus(struct wlr_seat *wlr_seat,
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* Send a pointer enter event to the given surface and consider it to be the
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* focused surface for the pointer. This will send a leave event to the last
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* surface that was entered. Coordinates for the enter event are surface-local.
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* Compositor should use `wlr_seat_pointer_notify_enter()` to change pointer
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* focus to respect pointer grabs.
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* This function does not respect pointer grabs: you probably want
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* `wlr_seat_pointer_notify_enter()` instead.
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*/
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void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
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struct wlr_surface *surface, double sx, double sy);
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@ -359,62 +359,64 @@ void wlr_seat_pointer_clear_focus(struct wlr_seat *wlr_seat);
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/**
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* Send a motion event to the surface with pointer focus. Coordinates for the
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* motion event are surface-local. Compositors should use
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* `wlr_seat_pointer_notify_motion()` to send motion events to respect pointer
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* grabs.
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* motion event are surface-local. This function does not respect pointer grabs:
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* you probably want `wlr_seat_pointer_notify_motion()` instead.
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*/
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void wlr_seat_pointer_send_motion(struct wlr_seat *wlr_seat, uint32_t time_msec,
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double sx, double sy);
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/**
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* Send a button event to the surface with pointer focus. Coordinates for the
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* button event are surface-local. Returns the serial. Compositors should use
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* `wlr_seat_pointer_notify_button()` to send button events to respect pointer
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* grabs.
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* button event are surface-local. Returns the serial. This function does not
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* respect pointer grabs: you probably want `wlr_seat_pointer_notify_button()`
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* instead.
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*/
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uint32_t wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat,
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uint32_t time_msec, uint32_t button, enum wlr_button_state state);
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/**
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* Send an axis event to the surface with pointer focus. Compositors should use
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* `wlr_seat_pointer_notify_axis()` to send axis events to respect pointer
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* grabs.
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**/
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* Send an axis event to the surface with pointer focus. This function does not
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* respect pointer grabs: you probably want `wlr_seat_pointer_notify_axis()`
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* instead.
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*/
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void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time_msec,
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enum wlr_axis_orientation orientation, double value,
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int32_t value_discrete, enum wlr_axis_source source);
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/**
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* Send a frame event to the surface with pointer focus. Compositors should use
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* `wlr_seat_pointer_notify_frame()` to send axis events to respect pointer
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* grabs.
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* Send a frame event to the surface with pointer focus. This function does not
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* respect pointer grabs: you probably want `wlr_seat_pointer_notify_frame()`
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* instead.
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*/
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void wlr_seat_pointer_send_frame(struct wlr_seat *wlr_seat);
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/**
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* Notify the seat of a pointer enter event to the given surface and request it
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* to be the focused surface for the pointer. Pass surface-local coordinates
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* where the enter occurred.
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* where the enter occurred. This will send a leave event to the currently-
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* focused surface. Defers to any grab of the pointer.
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*/
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void wlr_seat_pointer_notify_enter(struct wlr_seat *wlr_seat,
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struct wlr_surface *surface, double sx, double sy);
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/**
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* Notify the seat of motion over the given surface. Pass surface-local
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* coordinates where the pointer motion occurred.
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* coordinates where the pointer motion occurred. Defers to any grab of the
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* pointer.
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*/
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void wlr_seat_pointer_notify_motion(struct wlr_seat *wlr_seat,
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uint32_t time_msec, double sx, double sy);
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/**
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* Notify the seat that a button has been pressed. Returns the serial of the
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* button press or zero if no button press was sent.
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* button press or zero if no button press was sent. Defers to any grab of the
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* pointer.
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*/
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uint32_t wlr_seat_pointer_notify_button(struct wlr_seat *wlr_seat,
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uint32_t time_msec, uint32_t button, enum wlr_button_state state);
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/**
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* Notify the seat of an axis event.
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* Notify the seat of an axis event. Defers to any grab of the pointer.
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*/
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void wlr_seat_pointer_notify_axis(struct wlr_seat *wlr_seat, uint32_t time_msec,
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enum wlr_axis_orientation orientation, double value,
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@ -423,7 +425,7 @@ void wlr_seat_pointer_notify_axis(struct wlr_seat *wlr_seat, uint32_t time_msec,
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/**
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* Notify the seat of a frame event. Frame events are sent to end a group of
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* events that logically belong together. Motion, button and axis events should
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* all be followed by a frame event.
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* all be followed by a frame event. Defers to any grab of the pointer.
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*/
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void wlr_seat_pointer_notify_frame(struct wlr_seat *wlr_seat);
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@ -456,15 +458,17 @@ void wlr_seat_set_keyboard(struct wlr_seat *seat, struct wlr_input_device *dev);
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struct wlr_keyboard *wlr_seat_get_keyboard(struct wlr_seat *seat);
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/**
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* Send the keyboard key to focused keyboard resources. Compositors should use
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* `wlr_seat_notify_key()` to respect keyboard grabs.
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* Send the keyboard key to focused keyboard resources. This function does not
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* respect keyboard grabs: you probably want `wlr_seat_keyboard_notify_key()`
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* instead.
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*/
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void wlr_seat_keyboard_send_key(struct wlr_seat *seat, uint32_t time_msec,
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uint32_t key, uint32_t state);
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/**
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* Send the modifier state to focused keyboard resources. Compositors should use
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* `wlr_seat_keyboard_notify_modifiers()` to respect any keyboard grabs.
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* Send the modifier state to focused keyboard resources. This function does
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* not respect keyboard grabs: you probably want
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* `wlr_seat_keyboard_notify_modifiers()` instead.
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*/
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void wlr_seat_keyboard_send_modifiers(struct wlr_seat *seat,
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struct wlr_keyboard_modifiers *modifiers);
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@ -472,9 +476,8 @@ void wlr_seat_keyboard_send_modifiers(struct wlr_seat *seat,
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/**
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* Send a keyboard enter event to the given surface and consider it to be the
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* focused surface for the keyboard. This will send a leave event to the last
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* surface that was entered. Compositors should use
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* `wlr_seat_keyboard_notify_enter()` to change keyboard focus to respect
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* keyboard grabs.
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* surface that was entered. This function does not respect keyboard grabs: you
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* probably want `wlr_seat_keyboard_notify_enter()` instead.
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*/
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void wlr_seat_keyboard_enter(struct wlr_seat *seat,
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struct wlr_surface *surface, uint32_t keycodes[], size_t num_keycodes,
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@ -553,8 +556,8 @@ void wlr_seat_touch_point_clear_focus(struct wlr_seat *seat, uint32_t time_msec,
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* events for this point will go to this surface. If the touch down is valid,
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* this will add a new touch point with the given `touch_id`. The touch down may
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* not be valid if the surface seat client does not accept touch input.
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* Coordinates are surface-local. Compositors should use
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* `wlr_seat_touch_notify_down()` to respect any grabs of the touch device.
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* Coordinates are surface-local. This function does not respect touch grabs:
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* you probably want `wlr_seat_touch_notify_down()` instead.
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*/
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uint32_t wlr_seat_touch_send_down(struct wlr_seat *seat,
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struct wlr_surface *surface, uint32_t time_msec,
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@ -563,8 +566,8 @@ uint32_t wlr_seat_touch_send_down(struct wlr_seat *seat,
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/**
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* Send a touch up event for the touch point given by the `touch_id`. The event
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* will go to the client for the surface given in the corresponding touch down
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* event. This will remove the touch point. Compositors should use
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* `wlr_seat_touch_notify_up()` to respect any grabs of the touch device.
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* event. This will remove the touch point. This function does not respect touch
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* grabs: you probably want `wlr_seat_touch_notify_up()` instead.
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*/
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void wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time_msec,
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int32_t touch_id);
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@ -572,8 +575,8 @@ void wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time_msec,
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/**
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* Send a touch motion event for the touch point given by the `touch_id`. The
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* event will go to the client for the surface given in the corresponding touch
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* down event. Compositors should use `wlr_seat_touch_notify_motion()` to
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* respect any grabs of the touch device.
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* down event. This function does not respect touch grabs: you probably want
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* `wlr_seat_touch_notify_motion()` instead.
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*/
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void wlr_seat_touch_send_motion(struct wlr_seat *seat, uint32_t time_msec,
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int32_t touch_id, double sx, double sy);
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