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rootston: fix damage tracking debug mode
We want to damage the whole output in this mode. However if we overwrite the
damaged region after it's useless.
Fixes: 57d32d03a8
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parent
1dbece74fb
commit
8b1220f5a3
@ -303,21 +303,21 @@ renderer_end:
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int width, height;
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wlr_output_transformed_resolution(wlr_output, &width, &height);
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pixman_region32_t output_damage;
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pixman_region32_init(&output_damage);
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if (server->config->debug_damage_tracking) {
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pixman_region32_union_rect(&output_damage, &output_damage,
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0, 0, width, height);
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}
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pixman_region32_t frame_damage;
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pixman_region32_init(&frame_damage);
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enum wl_output_transform transform =
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wlr_output_transform_invert(wlr_output->transform);
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wlr_region_transform(&output_damage, &output->damage->current,
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wlr_region_transform(&frame_damage, &output->damage->current,
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transform, width, height);
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wlr_output_set_damage(wlr_output, &output_damage);
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pixman_region32_fini(&output_damage);
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if (server->config->debug_damage_tracking) {
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pixman_region32_union_rect(&frame_damage, &frame_damage,
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0, 0, wlr_output->width, wlr_output->height);
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}
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wlr_output_set_damage(wlr_output, &frame_damage);
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pixman_region32_fini(&frame_damage);
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if (!wlr_output_commit(wlr_output)) {
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goto buffer_damage_finish;
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